// @flow
import React from 'react';
import { translate } from '../../../base/i18n';
import { ActionButton, InputField, PreMeetingScreen } from '../../../base/premeeting';
import { LoadingIndicator } from '../../../base/react';
import { connect } from '../../../base/redux';
import AbstractLobbyScreen, {
    _mapStateToProps
} from '../AbstractLobbyScreen';
/**
 * Implements a waiting screen that represents the participant being in the lobby.
 */
class LobbyScreen extends AbstractLobbyScreen {
    /**
     * Implements {@code PureComponent#render}.
     *
     * @inheritdoc
     */
    render() {
        return (
            
                { this._renderContent() }
            
        );
    }
    _getScreenTitleKey: () => string;
    _onAskToJoin: () => boolean;
    _onCancel: () => boolean;
    _onChangeDisplayName: Object => void;
    _onChangeEmail: Object => void;
    _onChangePassword: Object => void;
    _onEnableEdit: () => void;
    _onJoinWithPassword: () => void;
    _onSubmit: () => boolean;
    _onSwitchToKnockMode: () => void;
    _onSwitchToPasswordMode: () => void;
    _renderContent: () => React$Element<*>;
    /**
     * Renders the joining (waiting) fragment of the screen.
     *
     * @inheritdoc
     */
    _renderJoining() {
        return (
            
                
                    
                
                
                    { this.props.t('lobby.joiningMessage') }
                
                { this._renderStandardButtons() }
            
 
        );
    }
    /**
     * Renders the participant form to let the knocking participant enter its details.
     *
     * NOTE: We don't use edit action on web since the prejoin functionality got merged.
     * Mobile won't use it either once prejoin gets implemented there too.
     *
     * @inheritdoc
     */
    _renderParticipantForm() {
        return this._renderParticipantInfo();
    }
    /**
     * Renders the participant info fragment when we have all the required details of the user.
     *
     * @inheritdoc
     */
    _renderParticipantInfo() {
        const { displayName } = this.state;
        const { t } = this.props;
        return (
            
        );
    }
    /**
     * Renders the password form to let the participant join by using a password instead of knocking.
     *
     * @inheritdoc
     */
    _renderPasswordForm() {
        const { _passwordJoinFailed, t } = this.props;
        return (
            
        );
    }
    /**
     * Renders the password join button (set).
     *
     * @inheritdoc
     */
    _renderPasswordJoinButtons() {
        const { t } = this.props;
        return (
            <>
                
                    { t('lobby.passwordJoinButton') }
                
                
                    { t('lobby.backToKnockModeButton') }
                
            >
        );
    }
    /**
     * Renders the standard button set.
     *
     * @inheritdoc
     */
    _renderStandardButtons() {
        const { _knocking, t } = this.props;
        return (
            <>
                { _knocking || 
                    { t('lobby.knockButton') }
                 }
                
                    { t('lobby.enterPasswordButton') }
                
            >
        );
    }
}
export default translate(connect(_mapStateToProps)(LobbyScreen));