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- import { combineReducers } from 'redux';
-
- import { CONFERENCE_FAILED, CONFERENCE_LEFT } from '../conference';
- import { ReducerRegistry } from '../redux';
- import { TRACK_REMOVED } from '../tracks';
-
- import {
- SET_AUDIO_AVAILABLE,
- SET_AUDIO_MUTED,
- SET_CAMERA_FACING_MODE,
- SET_VIDEO_AVAILABLE,
- SET_VIDEO_MUTED,
- STORE_VIDEO_TRANSFORM,
- TOGGLE_CAMERA_FACING_MODE
- } from './actionTypes';
- import { CAMERA_FACING_MODE } from './constants';
-
- /**
- * Media state object for local audio.
- *
- * @typedef {Object} AudioMediaState
- * @property {boolean} muted=false - Audio muted state.
- */
-
- // FIXME Technically, _AUDIO_INITIAL_MEDIA_STATE is a constant internal to the
- // feature base/media and used in multiple files so it should be in
- // constants.js. Practically though, AudioMediaState would then be used in
- // multiple files as well so I don't know where and how to move it.
- /**
- * Initial state for local audio.
- *
- * @type {AudioMediaState}
- */
- export const _AUDIO_INITIAL_MEDIA_STATE = {
- available: true,
- muted: false
- };
-
- /**
- * Reducer for audio media state.
- *
- * @param {AudioMediaState} state - Media state of local audio.
- * @param {Object} action - Action object.
- * @param {string} action.type - Type of action.
- * @private
- * @returns {AudioMediaState}
- */
- function _audio(state = _AUDIO_INITIAL_MEDIA_STATE, action) {
- switch (action.type) {
- case SET_AUDIO_AVAILABLE:
- return {
- ...state,
- available: action.available
- };
-
- case SET_AUDIO_MUTED:
- return {
- ...state,
- muted: action.muted
- };
-
- default:
- return state;
- }
- }
-
- /**
- * Media state object for local video.
- *
- * @typedef {Object} VideoMediaState
- * @property {CAMERA_FACING_MODE} facingMode='user' - Camera facing mode.
- * @property {boolean} muted=false - Video muted state.
- */
-
- // FIXME Technically, _VIDEO_INITIAL_MEDIA_STATE is a constant internal to the
- // feature base/media and used in multiple files so it should be in
- // constants.js. Practically though, VideoMediaState would then be used in
- // multiple files as well so I don't know where and how to move it.
- /**
- * Initial state for video.
- *
- * @type {VideoMediaState}
- */
- export const _VIDEO_INITIAL_MEDIA_STATE = {
- available: true,
- facingMode: CAMERA_FACING_MODE.USER,
- muted: 0,
-
- /**
- * The video {@link Transform}s applied to {@code MediaStream}s by
- * {@code id} i.e. "pinch to zoom".
- */
- transforms: {}
- };
-
- /**
- * Reducer for camera media state.
- *
- * @param {VideoMediaState} state - Media state of local video.
- * @param {Object} action - Action object.
- * @param {string} action.type - Type of action.
- * @private
- * @returns {VideoMediaState}
- */
- function _video(state = _VIDEO_INITIAL_MEDIA_STATE, action) {
- switch (action.type) {
- case CONFERENCE_FAILED:
- case CONFERENCE_LEFT:
- return _clearAllVideoTransforms(state);
-
- case SET_CAMERA_FACING_MODE:
- return {
- ...state,
- facingMode: action.cameraFacingMode
- };
-
- case SET_VIDEO_AVAILABLE:
- return {
- ...state,
- available: action.available
- };
-
- case SET_VIDEO_MUTED:
- return {
- ...state,
- muted: action.muted
- };
-
- case STORE_VIDEO_TRANSFORM:
- return _storeVideoTransform(state, action);
-
- case TOGGLE_CAMERA_FACING_MODE: {
- let cameraFacingMode = state.facingMode;
-
- cameraFacingMode
- = cameraFacingMode === CAMERA_FACING_MODE.USER
- ? CAMERA_FACING_MODE.ENVIRONMENT
- : CAMERA_FACING_MODE.USER;
-
- return {
- ...state,
- facingMode: cameraFacingMode
- };
- }
-
- case TRACK_REMOVED:
- return _trackRemoved(state, action);
-
- default:
- return state;
- }
- }
-
- /**
- * Listen for various actions related to media devices.
- *
- * @param {Object} state - State of media devices.
- * @param {Object} action - Action object.
- * @param {string} action.type - Type of action.
- * @param {Object} action.media - Information about media devices to be
- * modified.
- * @returns {Object}
- */
- ReducerRegistry.register('features/base/media', combineReducers({
- audio: _audio,
- video: _video
- }));
-
- /**
- * Removes all stored video {@link Transform}s.
- *
- * @param {Object} state - The {@code video} state of the feature base/media.
- * @private
- * @returns {Object}
- */
- function _clearAllVideoTransforms(state) {
- return {
- ...state,
- transforms: _VIDEO_INITIAL_MEDIA_STATE.transforms
- };
- }
-
- /**
- * Stores the last applied transform to a stream.
- *
- * @param {Object} state - The {@code video} state of the feature base/media.
- * @param {Object} action - The redux action {@link STORE_VIDEO_TRANSFORM}.
- * @private
- * @returns {Object}
- */
- function _storeVideoTransform(state, { streamId, transform }) {
- return {
- ...state,
- transforms: {
- ...state.transforms,
- [streamId]: transform
- }
- };
- }
-
- /**
- * Removes the stored video {@link Transform} associated with a
- * {@code MediaStream} when its respective track is removed.
- *
- * @param {Object} state - The {@code video} state of the feature base/media.
- * @param {Object} action - The redux action {@link TRACK_REMOVED}.
- * @private
- * @returns {Object}
- */
- function _trackRemoved(state, { track: { jitsiTrack } }) {
- if (jitsiTrack) {
- const streamId = jitsiTrack.getStreamId();
-
- if (streamId && streamId in state.transforms) {
- const nextTransforms = {
- ...state.transforms
- };
-
- delete nextTransforms[streamId];
-
- return {
- ...state,
- transforms: nextTransforms
- };
- }
- }
-
- return state;
- }
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