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- // @flow
-
- import { LAYOUTS } from './constants';
-
- declare var interfaceConfig: Object;
-
- /**
- * Returns the {@code LAYOUTS} constant associated with the layout
- * the application should currently be in.
- *
- * @param {Object} state - The redux state.
- * @returns {string}
- */
- export function getCurrentLayout(state: Object) {
- if (shouldDisplayTileView(state)) {
- return LAYOUTS.TILE_VIEW;
- } else if (interfaceConfig.VERTICAL_FILMSTRIP) {
- return LAYOUTS.VERTICAL_FILMSTRIP_VIEW;
- }
-
- return LAYOUTS.HORIZONTAL_FILMSTRIP_VIEW;
- }
-
- /**
- * Returns how many columns should be displayed in tile view. The number
- * returned will be between 1 and 5, inclusive.
- *
- * @returns {number}
- */
- export function getMaxColumnCount() {
- const configuredMax = interfaceConfig.TILE_VIEW_MAX_COLUMNS || 5;
-
- return Math.max(Math.min(configuredMax, 1), 5);
- }
-
- /**
- * Returns the cell count dimensions for tile view. Tile view tries to uphold
- * equal count of tiles for height and width, until maxColumn is reached in
- * which rows will be added but no more columns.
- *
- * @param {Object} state - The redux state.
- * @param {number} maxColumns - The maximum number of columns that can be
- * displayed.
- * @returns {Object} An object is return with the desired number of columns,
- * rows, and visible rows (the rest should overflow) for the tile view layout.
- */
- export function getTileViewGridDimensions(state: Object, maxColumns: number) {
- // Purposefully include all participants, which includes fake participants
- // that should show a thumbnail.
- const potentialThumbnails = state['features/base/participants'].length;
-
- const columnsToMaintainASquare = Math.ceil(Math.sqrt(potentialThumbnails));
- const columns = Math.min(columnsToMaintainASquare, maxColumns);
- const rows = Math.ceil(potentialThumbnails / columns);
- const visibleRows = Math.min(maxColumns, rows);
-
- return {
- columns,
- rows,
- visibleRows
- };
- }
-
- /**
- * Selector for determining if the UI layout should be in tile view. Tile view
- * is determined by more than just having the tile view setting enabled, as
- * one-on-one calls should not be in tile view, as well as etherpad editing.
- *
- * @param {Object} state - The redux state.
- * @returns {boolean} True if tile view should be displayed.
- */
- export function shouldDisplayTileView(state: Object = {}) {
- return Boolean(
- state['features/video-layout']
- && state['features/video-layout'].tileViewEnabled
- && !state['features/etherpad'].editing
- );
- }
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