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middleware.js 14KB

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  1. // @flow
  2. import UIEvents from '../../../../service/UI/UIEvents';
  3. import { NOTIFICATION_TIMEOUT, showNotification } from '../../notifications';
  4. import { CALLING, INVITED } from '../../presence-status';
  5. import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from '../app';
  6. import {
  7. CONFERENCE_WILL_JOIN,
  8. forEachConference,
  9. getCurrentConference
  10. } from '../conference';
  11. import { JitsiConferenceEvents } from '../lib-jitsi-meet';
  12. import { MiddlewareRegistry, StateListenerRegistry } from '../redux';
  13. import { playSound, registerSound, unregisterSound } from '../sounds';
  14. import {
  15. localParticipantIdChanged,
  16. localParticipantJoined,
  17. localParticipantLeft,
  18. participantLeft,
  19. participantUpdated,
  20. setLoadableAvatarUrl
  21. } from './actions';
  22. import {
  23. DOMINANT_SPEAKER_CHANGED,
  24. KICK_PARTICIPANT,
  25. MUTE_REMOTE_PARTICIPANT,
  26. PARTICIPANT_DISPLAY_NAME_CHANGED,
  27. PARTICIPANT_JOINED,
  28. PARTICIPANT_LEFT,
  29. PARTICIPANT_UPDATED
  30. } from './actionTypes';
  31. import {
  32. LOCAL_PARTICIPANT_DEFAULT_ID,
  33. PARTICIPANT_JOINED_SOUND_ID,
  34. PARTICIPANT_LEFT_SOUND_ID
  35. } from './constants';
  36. import {
  37. getFirstLoadableAvatarUrl,
  38. getLocalParticipant,
  39. getParticipantById,
  40. getParticipantCount,
  41. getParticipantDisplayName
  42. } from './functions';
  43. import { PARTICIPANT_JOINED_FILE, PARTICIPANT_LEFT_FILE } from './sounds';
  44. declare var APP: Object;
  45. /**
  46. * Middleware that captures CONFERENCE_JOINED and CONFERENCE_LEFT actions and
  47. * updates respectively ID of local participant.
  48. *
  49. * @param {Store} store - The redux store.
  50. * @returns {Function}
  51. */
  52. MiddlewareRegistry.register(store => next => action => {
  53. switch (action.type) {
  54. case APP_WILL_MOUNT:
  55. _registerSounds(store);
  56. return _localParticipantJoined(store, next, action);
  57. case APP_WILL_UNMOUNT:
  58. _unregisterSounds(store);
  59. return _localParticipantLeft(store, next, action);
  60. case CONFERENCE_WILL_JOIN:
  61. store.dispatch(localParticipantIdChanged(action.conference.myUserId()));
  62. break;
  63. case DOMINANT_SPEAKER_CHANGED: {
  64. // Ensure the raised hand state is cleared for the dominant speaker.
  65. const { conference, id } = action.participant;
  66. const participant = getLocalParticipant(store.getState());
  67. participant
  68. && store.dispatch(participantUpdated({
  69. conference,
  70. id,
  71. local: participant.id === id,
  72. raisedHand: false
  73. }));
  74. break;
  75. }
  76. case KICK_PARTICIPANT: {
  77. const { conference } = store.getState()['features/base/conference'];
  78. conference.kickParticipant(action.id);
  79. break;
  80. }
  81. case MUTE_REMOTE_PARTICIPANT: {
  82. const { conference } = store.getState()['features/base/conference'];
  83. conference.muteParticipant(action.id);
  84. break;
  85. }
  86. // TODO Remove this middleware when the local display name update flow is
  87. // fully brought into redux.
  88. case PARTICIPANT_DISPLAY_NAME_CHANGED: {
  89. if (typeof APP !== 'undefined') {
  90. const participant = getLocalParticipant(store.getState());
  91. if (participant && participant.id === action.id) {
  92. APP.UI.emitEvent(UIEvents.NICKNAME_CHANGED, action.name);
  93. }
  94. }
  95. break;
  96. }
  97. case PARTICIPANT_JOINED: {
  98. _maybePlaySounds(store, action);
  99. return _participantJoinedOrUpdated(store, next, action);
  100. }
  101. case PARTICIPANT_LEFT:
  102. _maybePlaySounds(store, action);
  103. break;
  104. case PARTICIPANT_UPDATED:
  105. return _participantJoinedOrUpdated(store, next, action);
  106. }
  107. return next(action);
  108. });
  109. /**
  110. * Syncs the redux state features/base/participants up with the redux state
  111. * features/base/conference by ensuring that the former does not contain remote
  112. * participants no longer relevant to the latter. Introduced to address an issue
  113. * with multiplying thumbnails in the filmstrip.
  114. */
  115. StateListenerRegistry.register(
  116. /* selector */ state => getCurrentConference(state),
  117. /* listener */ (conference, { dispatch, getState }) => {
  118. for (const p of getState()['features/base/participants']) {
  119. !p.local
  120. && (!conference || p.conference !== conference)
  121. && dispatch(participantLeft(p.id, p.conference));
  122. }
  123. });
  124. /**
  125. * Reset the ID of the local participant to
  126. * {@link LOCAL_PARTICIPANT_DEFAULT_ID}. Such a reset is deemed possible only if
  127. * the local participant and, respectively, her ID is not involved in a
  128. * conference which is still of interest to the user and, consequently, the app.
  129. * For example, a conference which is in the process of leaving is no longer of
  130. * interest the user, is unrecoverable from the perspective of the user and,
  131. * consequently, the app.
  132. */
  133. StateListenerRegistry.register(
  134. /* selector */ state => state['features/base/conference'],
  135. /* listener */ ({ leaving }, { dispatch, getState }) => {
  136. const state = getState();
  137. const localParticipant = getLocalParticipant(state);
  138. let id;
  139. if (!localParticipant
  140. || (id = localParticipant.id)
  141. === LOCAL_PARTICIPANT_DEFAULT_ID) {
  142. // The ID of the local participant has been reset already.
  143. return;
  144. }
  145. // The ID of the local may be reset only if it is not in use.
  146. const dispatchLocalParticipantIdChanged
  147. = forEachConference(
  148. state,
  149. conference =>
  150. conference === leaving || conference.myUserId() !== id);
  151. dispatchLocalParticipantIdChanged
  152. && dispatch(
  153. localParticipantIdChanged(LOCAL_PARTICIPANT_DEFAULT_ID));
  154. });
  155. /**
  156. * Registers listeners for participant change events.
  157. */
  158. StateListenerRegistry.register(
  159. state => state['features/base/conference'].conference,
  160. (conference, store) => {
  161. if (conference) {
  162. // We joined a conference
  163. conference.on(
  164. JitsiConferenceEvents.PARTICIPANT_PROPERTY_CHANGED,
  165. (participant, propertyName, oldValue, newValue) => {
  166. switch (propertyName) {
  167. case 'features_e2ee':
  168. store.dispatch(participantUpdated({
  169. conference,
  170. id: participant.getId(),
  171. e2eeSupported: newValue
  172. }));
  173. break;
  174. case 'features_jigasi':
  175. store.dispatch(participantUpdated({
  176. conference,
  177. id: participant.getId(),
  178. isJigasi: newValue
  179. }));
  180. break;
  181. case 'features_screen-sharing':
  182. store.dispatch(participantUpdated({
  183. conference,
  184. id: participant.getId(),
  185. features: { 'screen-sharing': true }
  186. }));
  187. break;
  188. case 'raisedHand': {
  189. _raiseHandUpdated(
  190. store, conference, participant.getId(), newValue);
  191. break;
  192. }
  193. default:
  194. // Ignore for now.
  195. }
  196. });
  197. } else {
  198. // We left the conference, raise hand of the local participant must be updated.
  199. _raiseHandUpdated(
  200. store, conference, undefined, false);
  201. }
  202. }
  203. );
  204. /**
  205. * Initializes the local participant and signals that it joined.
  206. *
  207. * @private
  208. * @param {Store} store - The redux store.
  209. * @param {Dispatch} next - The redux dispatch function to dispatch the
  210. * specified action to the specified store.
  211. * @param {Action} action - The redux action which is being dispatched
  212. * in the specified store.
  213. * @private
  214. * @returns {Object} The value returned by {@code next(action)}.
  215. */
  216. function _localParticipantJoined({ getState, dispatch }, next, action) {
  217. const result = next(action);
  218. const settings = getState()['features/base/settings'];
  219. dispatch(localParticipantJoined({
  220. avatarID: settings.avatarID,
  221. avatarURL: settings.avatarURL,
  222. email: settings.email,
  223. name: settings.displayName
  224. }));
  225. return result;
  226. }
  227. /**
  228. * Signals that the local participant has left.
  229. *
  230. * @param {Store} store - The redux store.
  231. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
  232. * specified {@code action} into the specified {@code store}.
  233. * @param {Action} action - The redux action which is being dispatched in the
  234. * specified {@code store}.
  235. * @private
  236. * @returns {Object} The value returned by {@code next(action)}.
  237. */
  238. function _localParticipantLeft({ dispatch }, next, action) {
  239. const result = next(action);
  240. dispatch(localParticipantLeft());
  241. return result;
  242. }
  243. /**
  244. * Plays sounds when participants join/leave conference.
  245. *
  246. * @param {Store} store - The redux store.
  247. * @param {Action} action - The redux action. Should be either
  248. * {@link PARTICIPANT_JOINED} or {@link PARTICIPANT_LEFT}.
  249. * @private
  250. * @returns {void}
  251. */
  252. function _maybePlaySounds({ getState, dispatch }, action) {
  253. const state = getState();
  254. const { startAudioMuted } = state['features/base/config'];
  255. // We're not playing sounds for local participant
  256. // nor when the user is joining past the "startAudioMuted" limit.
  257. // The intention there was to not play user joined notification in big
  258. // conferences where 100th person is joining.
  259. if (!action.participant.local
  260. && (!startAudioMuted
  261. || getParticipantCount(state) < startAudioMuted)) {
  262. if (action.type === PARTICIPANT_JOINED) {
  263. const { presence } = action.participant;
  264. // The sounds for the poltergeist are handled by features/invite.
  265. if (presence !== INVITED && presence !== CALLING) {
  266. dispatch(playSound(PARTICIPANT_JOINED_SOUND_ID));
  267. }
  268. } else if (action.type === PARTICIPANT_LEFT) {
  269. dispatch(playSound(PARTICIPANT_LEFT_SOUND_ID));
  270. }
  271. }
  272. }
  273. /**
  274. * Notifies the feature base/participants that the action
  275. * {@code PARTICIPANT_JOINED} or {@code PARTICIPANT_UPDATED} is being dispatched
  276. * within a specific redux store.
  277. *
  278. * @param {Store} store - The redux store in which the specified {@code action}
  279. * is being dispatched.
  280. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
  281. * specified {@code action} in the specified {@code store}.
  282. * @param {Action} action - The redux action {@code PARTICIPANT_JOINED} or
  283. * {@code PARTICIPANT_UPDATED} which is being dispatched in the specified
  284. * {@code store}.
  285. * @private
  286. * @returns {Object} The value returned by {@code next(action)}.
  287. */
  288. function _participantJoinedOrUpdated({ dispatch, getState }, next, action) {
  289. const { participant: { avatarURL, email, id, local, name, raisedHand } } = action;
  290. // Send an external update of the local participant's raised hand state
  291. // if a new raised hand state is defined in the action.
  292. if (typeof raisedHand !== 'undefined') {
  293. if (local) {
  294. const { conference } = getState()['features/base/conference'];
  295. conference
  296. && conference.setLocalParticipantProperty(
  297. 'raisedHand',
  298. raisedHand);
  299. }
  300. }
  301. // Allow the redux update to go through and compare the old avatar
  302. // to the new avatar and emit out change events if necessary.
  303. const result = next(action);
  304. const { disableThirdPartyRequests } = getState()['features/base/config'];
  305. if (!disableThirdPartyRequests && (avatarURL || email || id || name)) {
  306. const participantId = !id && local ? getLocalParticipant(getState()).id : id;
  307. const updatedParticipant = getParticipantById(getState(), participantId);
  308. getFirstLoadableAvatarUrl(updatedParticipant)
  309. .then(url => {
  310. dispatch(setLoadableAvatarUrl(participantId, url));
  311. });
  312. }
  313. // Notify external listeners of potential avatarURL changes.
  314. if (typeof APP === 'object') {
  315. const currentKnownId = local ? APP.conference.getMyUserId() : id;
  316. // Force update of local video getting a new id.
  317. APP.UI.refreshAvatarDisplay(currentKnownId);
  318. }
  319. return result;
  320. }
  321. /**
  322. * Handles a raise hand status update.
  323. *
  324. * @param {Function} dispatch - The Redux dispatch function.
  325. * @param {Object} conference - The conference for which we got an update.
  326. * @param {string?} participantId - The ID of the participant from which we got an update. If undefined,
  327. * we update the local participant.
  328. * @param {boolean} newValue - The new value of the raise hand status.
  329. * @returns {void}
  330. */
  331. function _raiseHandUpdated({ dispatch, getState }, conference, participantId, newValue) {
  332. const raisedHand = newValue === 'true';
  333. const pid = participantId || getLocalParticipant(getState()).id;
  334. dispatch(participantUpdated({
  335. conference,
  336. id: pid,
  337. raisedHand
  338. }));
  339. if (raisedHand) {
  340. dispatch(showNotification({
  341. titleArguments: {
  342. name: getParticipantDisplayName(getState, pid)
  343. },
  344. titleKey: 'notify.raisedHand'
  345. }, NOTIFICATION_TIMEOUT));
  346. }
  347. }
  348. /**
  349. * Registers sounds related with the participants feature.
  350. *
  351. * @param {Store} store - The redux store.
  352. * @private
  353. * @returns {void}
  354. */
  355. function _registerSounds({ dispatch }) {
  356. dispatch(
  357. registerSound(PARTICIPANT_JOINED_SOUND_ID, PARTICIPANT_JOINED_FILE));
  358. dispatch(registerSound(PARTICIPANT_LEFT_SOUND_ID, PARTICIPANT_LEFT_FILE));
  359. }
  360. /**
  361. * Unregisters sounds related with the participants feature.
  362. *
  363. * @param {Store} store - The redux store.
  364. * @private
  365. * @returns {void}
  366. */
  367. function _unregisterSounds({ dispatch }) {
  368. dispatch(unregisterSound(PARTICIPANT_JOINED_SOUND_ID));
  369. dispatch(unregisterSound(PARTICIPANT_LEFT_SOUND_ID));
  370. }