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							- // @flow
 - 
 - import { findIndex } from 'lodash';
 - 
 - import { CONNECTION_TYPE } from './constants';
 - 
 - const LOSS_AUDIO_THRESHOLDS = [ 0.33, 0.05 ];
 - const LOSS_VIDEO_THRESHOLDS = [ 0.33, 0.1, 0.05 ];
 - 
 - const THROUGHPUT_AUDIO_THRESHOLDS = [ 8, 20 ];
 - const THROUGHPUT_VIDEO_THRESHOLDS = [ 60, 750 ];
 - 
 - /**
 -  * The avatar size to container size ration.
 -  */
 - const ratio = 1 / 3;
 - 
 - /**
 -  * The max avatar size.
 -  */
 - const maxSize = 190;
 - 
 - /**
 -  * The window limit hight over which the avatar should have the default dimension.
 -  */
 - const upperHeightLimit = 760;
 - 
 - /**
 -  * The window limit hight under which the avatar should not be resized anymore.
 -  */
 - const lowerHeightLimit = 460;
 - 
 - /**
 -  * The default top margin of the avatar.
 -  */
 - const defaultMarginTop = '10%';
 - 
 - /**
 -  * The top margin of the avatar when its dimension is small.
 -  */
 - const smallMarginTop = '5%';
 - 
 - /**
 -  * Calculates avatar dimensions based on window height and position.
 -  *
 -  * @param {number} height - The window height.
 -  * @returns {{
 -  *   marginTop: string,
 -  *   size: number
 -  * }}
 -  */
 - export function calculateAvatarDimensions(height: number) {
 -     if (height > upperHeightLimit) {
 -         return {
 -             size: maxSize,
 -             marginTop: defaultMarginTop
 -         };
 -     }
 - 
 -     if (height > lowerHeightLimit) {
 -         const diff = height - lowerHeightLimit;
 -         const percent = diff * ratio;
 -         const size = Math.floor(maxSize * percent / 100);
 -         let marginTop = defaultMarginTop;
 - 
 -         if (height < 600) {
 -             marginTop = smallMarginTop;
 -         }
 - 
 -         return {
 -             size,
 -             marginTop
 -         };
 -     }
 - 
 -     return {
 -         size: 0,
 -         marginTop: '0'
 -     };
 - }
 - 
 - /**
 -  * Returns the level based on a list of thresholds.
 -  *
 -  * @param {number[]} thresholds - The thresholds array.
 -  * @param {number} value - The value against which the level is calculated.
 -  * @param {boolean} descending - The order based on which the level is calculated.
 -  *
 -  * @returns {number}
 -  */
 - function _getLevel(thresholds, value, descending = true) {
 -     let predicate;
 - 
 -     if (descending) {
 -         predicate = function(threshold) {
 -             return value > threshold;
 -         };
 -     } else {
 -         predicate = function(threshold) {
 -             return value < threshold;
 -         };
 -     }
 - 
 -     const i = findIndex(thresholds, predicate);
 - 
 -     if (i === -1) {
 -         return thresholds.length;
 -     }
 - 
 -     return i;
 - }
 - 
 - /**
 -  * Returns the connection details from the test results.
 -  *
 -  * @param {{
 -  *   fractionalLoss: number,
 -  *   throughput: number
 -  * }} testResults - The state of the app.
 -  *
 -  * @returns {{
 -  *   connectionType: string,
 -  *   connectionDetails: string[]
 -  * }}
 -  */
 - function _getConnectionDataFromTestResults({ fractionalLoss: l, throughput: t }) {
 -     const loss = {
 -         audioQuality: _getLevel(LOSS_AUDIO_THRESHOLDS, l),
 -         videoQuality: _getLevel(LOSS_VIDEO_THRESHOLDS, l)
 -     };
 -     const throughput = {
 -         audioQuality: _getLevel(THROUGHPUT_AUDIO_THRESHOLDS, t, false),
 -         videoQuality: _getLevel(THROUGHPUT_VIDEO_THRESHOLDS, t, false)
 -     };
 -     let connectionType = CONNECTION_TYPE.NONE;
 -     const connectionDetails = [];
 - 
 -     if (throughput.audioQuality === 0 || loss.audioQuality === 0) {
 -         // Calls are impossible.
 -         connectionType = CONNECTION_TYPE.POOR;
 -         connectionDetails.push('prejoin.connectionDetails.veryPoorConnection');
 -     } else if (
 -         throughput.audioQuality === 2
 -         && throughput.videoQuality === 2
 -         && loss.audioQuality === 2
 -         && loss.videoQuality === 3
 -     ) {
 -         // Ideal conditions for both audio and video. Show only one message.
 -         connectionType = CONNECTION_TYPE.GOOD;
 -         connectionDetails.push('prejoin.connectionDetails.goodQuality');
 -     } else {
 -         connectionType = CONNECTION_TYPE.NON_OPTIMAL;
 - 
 -         if (throughput.audioQuality === 1) {
 -             // Minimum requirements for a call are met.
 -             connectionDetails.push('prejoin.connectionDetails.audioLowNoVideo');
 -         } else {
 -             // There are two paragraphs: one saying something about audio and the other about video.
 -             if (loss.audioQuality === 1) {
 -                 connectionDetails.push('prejoin.connectionDetails.audioClipping');
 -             } else {
 -                 connectionDetails.push('prejoin.connectionDetails.audioHighQuality');
 -             }
 - 
 -             if (throughput.videoQuality === 0 || loss.videoQuality === 0) {
 -                 connectionDetails.push('prejoin.connectionDetails.noVideo');
 -             } else if (throughput.videoQuality === 1) {
 -                 connectionDetails.push('prejoin.connectionDetails.videoLowQuality');
 -             } else if (loss.videoQuality === 1) {
 -                 connectionDetails.push('prejoin.connectionDetails.videoFreezing');
 -             } else if (loss.videoQuality === 2) {
 -                 connectionDetails.push('prejoin.connectionDetails.videoTearing');
 -             } else {
 -                 connectionDetails.push('prejoin.connectionDetails.videoHighQuality');
 -             }
 -         }
 -         connectionDetails.push('prejoin.connectionDetails.undetectable');
 -     }
 - 
 -     return {
 -         connectionType,
 -         connectionDetails
 -     };
 - }
 - 
 - /**
 -  * Selector for determining the connection type & details.
 -  *
 -  * @param {Object} state - The state of the app.
 -  * @returns {{
 -  *   connectionType: string,
 -  *   connectionDetails: string[]
 -  * }}
 -  */
 - export function getConnectionData(state: Object) {
 -     const { precallTestResults } = state['features/prejoin'];
 - 
 -     if (precallTestResults) {
 -         if (precallTestResults.mediaConnectivity) {
 -             return _getConnectionDataFromTestResults(precallTestResults);
 -         }
 - 
 -         return {
 -             connectionType: CONNECTION_TYPE.POOR,
 -             connectionDetails: [ 'prejoin.connectionDetails.noMediaConnectivity' ]
 -         };
 -     }
 - 
 -     return {
 -         connectionType: CONNECTION_TYPE.NONE,
 -         connectionDetails: []
 -     };
 - }
 
 
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