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- // @flow
-
- import { LAYOUTS } from './constants';
- import { getPinnedParticipant } from '../base/participants';
- import { TILE_ASPECT_RATIO } from '../filmstrip/constants';
-
- declare var interfaceConfig: Object;
-
- /**
- * Returns the {@code LAYOUTS} constant associated with the layout
- * the application should currently be in.
- *
- * @param {Object} state - The redux state.
- * @returns {string}
- */
- export function getCurrentLayout(state: Object) {
- if (shouldDisplayTileView(state)) {
- return LAYOUTS.TILE_VIEW;
- } else if (interfaceConfig.VERTICAL_FILMSTRIP) {
- return LAYOUTS.VERTICAL_FILMSTRIP_VIEW;
- }
-
- return LAYOUTS.HORIZONTAL_FILMSTRIP_VIEW;
- }
-
- /**
- * Returns how many columns should be displayed in tile view. The number
- * returned will be between 1 and 5, inclusive.
- *
- * @returns {number}
- */
- export function getMaxColumnCount() {
- const configuredMax = interfaceConfig.TILE_VIEW_MAX_COLUMNS || 5;
-
- return Math.min(Math.max(configuredMax, 1), 5);
- }
-
- /**
- * Returns the cell count dimensions for tile view. Tile view tries to uphold
- * equal count of tiles for height and width, until maxColumn is reached in
- * which rows will be added but no more columns.
- *
- * @param {Object} state - The redux store state.
- * @param {number} maxColumns - The maximum number of columns that can be
- * displayed.
- * @returns {Object} An object is return with the desired number of columns,
- * rows, and visible rows (the rest should overflow) for the tile view layout.
- */
- export function getTileViewGridDimensions_old(state: Object, maxColumns: number = getMaxColumnCount()) {
- // export function getTileViewGridDimensions(state: Object, maxColumns: number = getMaxColumnCount()) {
- // When in tile view mode, we must discount ourselves (the local participant) because our
- // tile is not visible.
- const { iAmRecorder } = state['features/base/config'];
- // const numberOfParticipants = state['features/base/participants'].length - (iAmRecorder ? 1 : 0);
- var numberOfParticipants = state['features/base/participants'].length - (iAmRecorder ? 1 : 0);
-
- // dev hook
- var columnsToMaintainASquare
- if (window.glob_dev_fns){
- if (window.glob_dev_fns.getTileViewGridDimensions){
- var ret = window.glob_dev_fns.getTileViewGridDimensions(state,maxColumns)
- if (typeof(ret)=="object"){
-
- return ret
- }
-
- } else if (window.glob_dev_fns.getTileViewGridDimensions_sq){
- // columnsToMaintainASquare
- // columnsToMaintainASquare = window.glob_dev_fns.getTileViewGridDimensions_sq(numberOfParticipants,state,maxColumns)
-
- }
- if (window.glob_dev_fns.getTileViewGridDimensions_set_num){
- var nnumberOfParticipants = window.glob_dev_fns.getTileViewGridDimensions_set_num(state,maxColumns)
- if (nnumberOfParticipants){
- numberOfParticipants = nnumberOfParticipants
- }
- }
- if (typeof(columnsToMaintainASquare) != "number"){
- columnsToMaintainASquare = Math.ceil(Math.sqrt(numberOfParticipants));
- }
- } else {
- columnsToMaintainASquare = Math.ceil(Math.sqrt(numberOfParticipants));
- }
- // const columnsToMaintainASquare = Math.ceil(Math.sqrt(numberOfParticipants));
-
-
- const columns = Math.min(columnsToMaintainASquare, maxColumns);
- const rows = Math.ceil(numberOfParticipants / columns);
- const visibleRows = Math.min(maxColumns, rows);
-
- return {
- columns,
- visibleRows
- };
- }
-
-
- /**
- * Returns the cell count dimensions for tile view. Tile view tries to
- * maximize the size of the tiles, until maxColumn is reached in
- * which rows will be added but no more columns.
- *
- * @param {Object} state - The redux store state.
- * @param {number} maxColumns - The maximum number of columns that can be
- * displayed.
- * @returns {Object} An object is return with the desired number of columns,
- * rows, and visible rows (the rest might overflow) for the tile view layout.
- */
- export function getTileViewGridDimensions(state: Object, maxColumns: number = getMaxColumnCount()) {
- // When in tile view mode, we must discount ourselves (the local participant) because our
- // tile is not visible.
- console.log("::: getTileViewGridDimensions start")
- const { iAmRecorder } = state['features/base/config'];
- const numberOfParticipants = state['features/base/participants'].length - (iAmRecorder ? 1 : 0);
- const { clientHeight, clientWidth } = state['features/base/responsive-ui'];
-
- // calculate available width and height for tile view.
- // copied from calculateThumbnailSizeForTileView (one variable was dropped)
- const topBottomPadding = 200;
- const sideMargins = 30 * 2;
- const viewWidth = clientWidth - sideMargins
- const viewHeight = clientHeight - topBottomPadding
-
-
- const viewAspectRatio = viewWidth/viewHeight
- const ratioOfRatios = TILE_ASPECT_RATIO/viewAspectRatio
-
- // var ctg = calcTileGrid(ratioOfRatios,numberOfParticipants)
- // var rows = ctg.rows
- // var columns = ctg.columns
- // var availableTiles = ctg.availableTiles
- // const rows,availableTiles
- var columns
-
- // var {rows, columns, availableTiles} = calcTileGrid(ratioOfRatios,numberOfParticipants)
- const {rows, columns, availableTiles} = calcTileGrid(ratioOfRatios,numberOfParticipants)
- // {var rows, var columns, var availableTiles} = calcTileGrid(ratioOfRatios,numberOfParticipants)
-
-
- // maybe remove a column, for aesthetics
- if (rows <= availableTiles - numberOfParticipants){
- columns -= 1
- }
-
- const columnsOverflowed = columns > maxColumns
- columns = Math.min(columns, maxColumns);
- var visibleRows = Math.ceil(numberOfParticipants / columns);
- if (columnsOverflowed){
- visibleRows = Math.min(visibleRows , maxColumns);
- }
- return {
- columns,
- visibleRows
- };
- }
-
- /**
- * Returns an efficient grid for tiling rectangles of the same size and aspect ratio in a rectangular container
- *
- *
- * @param {number} ratio - Ratio of the tile's aspect-ratio / the container's aspect-ratio
- * @param {int} tiles - the number of tiles to calculate the grid for
- * @returns {Object} An object containing the number of rows and columns, rows * columns
- * @returns {Object} An object containing the number of rows, columns, rows * columns, and the argument tiles
- */
-
- export function calcTileGrid(ratio,tiles){
- var rows = 1
- var columns = 1
- var availableTiles = 1
-
- // Someone could give you ratio = 0 and/or tiles = Infinity
- if (tiles > 65536) {tiles = 1}
-
- while (availableTiles < tiles){
- if ( (columns + 1) * ratio < rows + 1 ) {
- columns++
- } else {
- rows++
- }
- availableTiles=rows*columns
- }
- return {
- rows,
- columns,
- availableTiles,
- tiles,
- }
- }
-
-
-
-
-
-
-
- /**
- * Selector for determining if the UI layout should be in tile view. Tile view
- * is determined by more than just having the tile view setting enabled, as
- * one-on-one calls should not be in tile view, as well as etherpad editing.
- *
- * @param {Object} state - The redux state.
- * @returns {boolean} True if tile view should be displayed.
- */
- export function shouldDisplayTileView(state: Object = {}) {
- return Boolean(
- state['features/video-layout']
- && state['features/video-layout'].tileViewEnabled
- && (!state['features/etherpad']
- || !state['features/etherpad'].editing)
-
- // Truthy check is needed for interfaceConfig to prevent errors on
- // mobile which does not have interfaceConfig. On web, tile view
- // should never be enabled for filmstrip only mode.
- && (typeof interfaceConfig === 'undefined'
- || !interfaceConfig.filmStripOnly)
- && !getPinnedParticipant(state)
- );
- }
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