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- /* @flow */
-
- import { NativeModules } from 'react-native';
-
- import { APP_WILL_MOUNT } from '../../base/app';
- import {
- CONFERENCE_FAILED,
- CONFERENCE_LEFT,
- CONFERENCE_JOINED,
- SET_AUDIO_ONLY
- } from '../../base/conference';
- import { MiddlewareRegistry } from '../../base/redux';
-
- const AudioMode = NativeModules.AudioMode;
-
- /**
- * Middleware that captures conference actions and sets the correct audio mode
- * based on the type of conference. Audio-only conferences don't use the speaker
- * by default, and video conferences do.
- *
- * @param {Store} store - The redux store.
- * @returns {Function}
- */
- MiddlewareRegistry.register(({ getState }) => next => action => {
- const result = next(action);
-
- if (AudioMode) {
- let mode;
-
- switch (action.type) {
- case APP_WILL_MOUNT:
- case CONFERENCE_FAILED:
- case CONFERENCE_LEFT:
- mode = AudioMode.DEFAULT;
- break;
-
- /*
- * NOTE: We moved the audio mode setting from CONFERENCE_WILL_JOIN to
- * CONFERENCE_JOINED because in case of a locked room, the app goes
- * through CONFERENCE_FAILED state and gets to CONFERENCE_JOINED only
- * after a correct password, so we want to make sure we have the correct
- * audio mode set up when we finally get to the conf, but also make sure
- * that the app is in the right audio mode if the user leaves the
- * conference after the password prompt appears.
- */
- case CONFERENCE_JOINED:
- case SET_AUDIO_ONLY: {
- const { audioOnly, conference }
- = getState()['features/base/conference'];
-
- conference
- && (mode = audioOnly
- ? AudioMode.AUDIO_CALL
- : AudioMode.VIDEO_CALL);
- break;
- }
- }
-
- if (typeof mode !== 'undefined') {
- AudioMode.setMode(mode)
- .catch(err =>
- console.error(
- `Failed to set audio mode ${String(mode)}: ${err}`));
- }
- }
-
- return result;
- });
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