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middleware.js 13KB

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  1. // @flow
  2. import UIEvents from '../../../../service/UI/UIEvents';
  3. import { CALLING, INVITED } from '../../presence-status';
  4. import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from '../app';
  5. import {
  6. CONFERENCE_WILL_JOIN,
  7. forEachConference,
  8. getCurrentConference
  9. } from '../conference';
  10. import { JitsiConferenceEvents } from '../lib-jitsi-meet';
  11. import { MiddlewareRegistry, StateListenerRegistry } from '../redux';
  12. import { playSound, registerSound, unregisterSound } from '../sounds';
  13. import {
  14. localParticipantIdChanged,
  15. localParticipantJoined,
  16. localParticipantLeft,
  17. participantLeft,
  18. participantUpdated,
  19. showParticipantJoinedNotification
  20. } from './actions';
  21. import {
  22. DOMINANT_SPEAKER_CHANGED,
  23. KICK_PARTICIPANT,
  24. MUTE_REMOTE_PARTICIPANT,
  25. PARTICIPANT_DISPLAY_NAME_CHANGED,
  26. PARTICIPANT_JOINED,
  27. PARTICIPANT_LEFT,
  28. PARTICIPANT_UPDATED
  29. } from './actionTypes';
  30. import {
  31. LOCAL_PARTICIPANT_DEFAULT_ID,
  32. PARTICIPANT_JOINED_SOUND_ID,
  33. PARTICIPANT_LEFT_SOUND_ID
  34. } from './constants';
  35. import {
  36. getAvatarURLByParticipantId,
  37. getLocalParticipant,
  38. getParticipantById,
  39. getParticipantCount
  40. } from './functions';
  41. import { PARTICIPANT_JOINED_FILE, PARTICIPANT_LEFT_FILE } from './sounds';
  42. declare var APP: Object;
  43. /**
  44. * Middleware that captures CONFERENCE_JOINED and CONFERENCE_LEFT actions and
  45. * updates respectively ID of local participant.
  46. *
  47. * @param {Store} store - The redux store.
  48. * @returns {Function}
  49. */
  50. MiddlewareRegistry.register(store => next => action => {
  51. switch (action.type) {
  52. case APP_WILL_MOUNT:
  53. _registerSounds(store);
  54. return _localParticipantJoined(store, next, action);
  55. case APP_WILL_UNMOUNT:
  56. _unregisterSounds(store);
  57. return _localParticipantLeft(store, next, action);
  58. case CONFERENCE_WILL_JOIN:
  59. store.dispatch(localParticipantIdChanged(action.conference.myUserId()));
  60. break;
  61. case DOMINANT_SPEAKER_CHANGED: {
  62. // Ensure the raised hand state is cleared for the dominant speaker.
  63. const { conference, id } = action.participant;
  64. const participant = getLocalParticipant(store.getState());
  65. participant
  66. && store.dispatch(participantUpdated({
  67. conference,
  68. id,
  69. local: participant.id === id,
  70. raisedHand: false
  71. }));
  72. break;
  73. }
  74. case KICK_PARTICIPANT: {
  75. const { conference } = store.getState()['features/base/conference'];
  76. conference.kickParticipant(action.id);
  77. break;
  78. }
  79. case MUTE_REMOTE_PARTICIPANT: {
  80. const { conference } = store.getState()['features/base/conference'];
  81. conference.muteParticipant(action.id);
  82. break;
  83. }
  84. // TODO Remove this middleware when the local display name update flow is
  85. // fully brought into redux.
  86. case PARTICIPANT_DISPLAY_NAME_CHANGED: {
  87. if (typeof APP !== 'undefined') {
  88. const participant = getLocalParticipant(store.getState());
  89. if (participant && participant.id === action.id) {
  90. APP.UI.emitEvent(UIEvents.NICKNAME_CHANGED, action.name);
  91. }
  92. }
  93. break;
  94. }
  95. case PARTICIPANT_JOINED: {
  96. _maybePlaySounds(store, action);
  97. const { participant: { name } } = action;
  98. if (name) {
  99. store.dispatch(showParticipantJoinedNotification(name));
  100. }
  101. return _participantJoinedOrUpdated(store, next, action);
  102. }
  103. case PARTICIPANT_LEFT:
  104. _maybePlaySounds(store, action);
  105. break;
  106. case PARTICIPANT_UPDATED:
  107. return _participantJoinedOrUpdated(store, next, action);
  108. }
  109. return next(action);
  110. });
  111. /**
  112. * Syncs the redux state features/base/participants up with the redux state
  113. * features/base/conference by ensuring that the former does not contain remote
  114. * participants no longer relevant to the latter. Introduced to address an issue
  115. * with multiplying thumbnails in the filmstrip.
  116. */
  117. StateListenerRegistry.register(
  118. /* selector */ state => getCurrentConference(state),
  119. /* listener */ (conference, { dispatch, getState }) => {
  120. for (const p of getState()['features/base/participants']) {
  121. !p.local
  122. && (!conference || p.conference !== conference)
  123. && dispatch(participantLeft(p.id, p.conference));
  124. }
  125. });
  126. /**
  127. * Reset the ID of the local participant to
  128. * {@link LOCAL_PARTICIPANT_DEFAULT_ID}. Such a reset is deemed possible only if
  129. * the local participant and, respectively, her ID is not involved in a
  130. * conference which is still of interest to the user and, consequently, the app.
  131. * For example, a conference which is in the process of leaving is no longer of
  132. * interest the user, is unrecoverable from the perspective of the user and,
  133. * consequently, the app.
  134. */
  135. StateListenerRegistry.register(
  136. /* selector */ state => state['features/base/conference'],
  137. /* listener */ ({ leaving }, { dispatch, getState }) => {
  138. const state = getState();
  139. const localParticipant = getLocalParticipant(state);
  140. let id;
  141. if (!localParticipant
  142. || (id = localParticipant.id)
  143. === LOCAL_PARTICIPANT_DEFAULT_ID) {
  144. // The ID of the local participant has been reset already.
  145. return;
  146. }
  147. // The ID of the local may be reset only if it is not in use.
  148. const dispatchLocalParticipantIdChanged
  149. = forEachConference(
  150. state,
  151. conference =>
  152. conference === leaving || conference.myUserId() !== id);
  153. dispatchLocalParticipantIdChanged
  154. && dispatch(
  155. localParticipantIdChanged(LOCAL_PARTICIPANT_DEFAULT_ID));
  156. });
  157. /**
  158. * Registers listeners for participant change events.
  159. */
  160. StateListenerRegistry.register(
  161. state => state['features/base/conference'].conference,
  162. (conference, { dispatch }) => {
  163. if (conference) {
  164. // We joined a conference
  165. conference.on(
  166. JitsiConferenceEvents.PARTICIPANT_PROPERTY_CHANGED,
  167. (participant, propertyName, oldValue, newValue) => {
  168. switch (propertyName) {
  169. case 'features_screen-sharing':
  170. store.dispatch(participantUpdated({
  171. conference,
  172. id: participant.getId(),
  173. features: { 'screen-sharing': true }
  174. }));
  175. break;
  176. case 'raisedHand':
  177. dispatch(participantUpdated({
  178. conference,
  179. id: participant.getId(),
  180. raisedHand: newValue === 'true'
  181. }));
  182. break;
  183. default:
  184. // Ignore for now.
  185. }
  186. });
  187. }
  188. }
  189. );
  190. /**
  191. * Initializes the local participant and signals that it joined.
  192. *
  193. * @private
  194. * @param {Store} store - The redux store.
  195. * @param {Dispatch} next - The redux dispatch function to dispatch the
  196. * specified action to the specified store.
  197. * @param {Action} action - The redux action which is being dispatched
  198. * in the specified store.
  199. * @private
  200. * @returns {Object} The value returned by {@code next(action)}.
  201. */
  202. function _localParticipantJoined({ getState, dispatch }, next, action) {
  203. const result = next(action);
  204. const settings = getState()['features/base/settings'];
  205. dispatch(localParticipantJoined({
  206. avatarID: settings.avatarID,
  207. avatarURL: settings.avatarURL,
  208. email: settings.email,
  209. name: settings.displayName
  210. }));
  211. return result;
  212. }
  213. /**
  214. * Signals that the local participant has left.
  215. *
  216. * @param {Store} store - The redux store.
  217. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
  218. * specified {@code action} into the specified {@code store}.
  219. * @param {Action} action - The redux action which is being dispatched in the
  220. * specified {@code store}.
  221. * @private
  222. * @returns {Object} The value returned by {@code next(action)}.
  223. */
  224. function _localParticipantLeft({ dispatch }, next, action) {
  225. const result = next(action);
  226. dispatch(localParticipantLeft());
  227. return result;
  228. }
  229. /**
  230. * Plays sounds when participants join/leave conference.
  231. *
  232. * @param {Store} store - The redux store.
  233. * @param {Action} action - The redux action. Should be either
  234. * {@link PARTICIPANT_JOINED} or {@link PARTICIPANT_LEFT}.
  235. * @private
  236. * @returns {void}
  237. */
  238. function _maybePlaySounds({ getState, dispatch }, action) {
  239. const state = getState();
  240. const { startAudioMuted } = state['features/base/config'];
  241. // We're not playing sounds for local participant
  242. // nor when the user is joining past the "startAudioMuted" limit.
  243. // The intention there was to not play user joined notification in big
  244. // conferences where 100th person is joining.
  245. if (!action.participant.local
  246. && (!startAudioMuted
  247. || getParticipantCount(state) < startAudioMuted)) {
  248. if (action.type === PARTICIPANT_JOINED) {
  249. const { presence } = action.participant;
  250. // The sounds for the poltergeist are handled by features/invite.
  251. if (presence !== INVITED && presence !== CALLING) {
  252. dispatch(playSound(PARTICIPANT_JOINED_SOUND_ID));
  253. }
  254. } else if (action.type === PARTICIPANT_LEFT) {
  255. dispatch(playSound(PARTICIPANT_LEFT_SOUND_ID));
  256. }
  257. }
  258. }
  259. /**
  260. * Notifies the feature base/participants that the action
  261. * {@code PARTICIPANT_JOINED} or {@code PARTICIPANT_UPDATED} is being dispatched
  262. * within a specific redux store.
  263. *
  264. * @param {Store} store - The redux store in which the specified {@code action}
  265. * is being dispatched.
  266. * @param {Dispatch} next - The redux {@code dispatch} function to dispatch the
  267. * specified {@code action} in the specified {@code store}.
  268. * @param {Action} action - The redux action {@code PARTICIPANT_JOINED} or
  269. * {@code PARTICIPANT_UPDATED} which is being dispatched in the specified
  270. * {@code store}.
  271. * @private
  272. * @returns {Object} The value returned by {@code next(action)}.
  273. */
  274. function _participantJoinedOrUpdated({ getState }, next, action) {
  275. const { participant: { id, local, raisedHand } } = action;
  276. // Send an external update of the local participant's raised hand state
  277. // if a new raised hand state is defined in the action.
  278. if (typeof raisedHand !== 'undefined') {
  279. if (local) {
  280. const { conference } = getState()['features/base/conference'];
  281. conference
  282. && conference.setLocalParticipantProperty(
  283. 'raisedHand',
  284. raisedHand);
  285. }
  286. if (typeof APP === 'object') {
  287. if (local) {
  288. APP.UI.onLocalRaiseHandChanged(raisedHand);
  289. APP.UI.setLocalRaisedHandStatus(raisedHand);
  290. } else {
  291. const remoteParticipant = getParticipantById(getState(), id);
  292. remoteParticipant
  293. && APP.UI.setRaisedHandStatus(
  294. remoteParticipant.id,
  295. remoteParticipant.name,
  296. raisedHand);
  297. }
  298. }
  299. }
  300. // Notify external listeners of potential avatarURL changes.
  301. if (typeof APP === 'object') {
  302. const oldAvatarURL = getAvatarURLByParticipantId(getState(), id);
  303. // Allow the redux update to go through and compare the old avatar
  304. // to the new avatar and emit out change events if necessary.
  305. const result = next(action);
  306. const newAvatarURL = getAvatarURLByParticipantId(getState(), id);
  307. if (oldAvatarURL !== newAvatarURL) {
  308. const currentKnownId = local ? APP.conference.getMyUserId() : id;
  309. APP.UI.refreshAvatarDisplay(currentKnownId, newAvatarURL);
  310. APP.API.notifyAvatarChanged(currentKnownId, newAvatarURL);
  311. }
  312. return result;
  313. }
  314. return next(action);
  315. }
  316. /**
  317. * Registers sounds related with the participants feature.
  318. *
  319. * @param {Store} store - The redux store.
  320. * @private
  321. * @returns {void}
  322. */
  323. function _registerSounds({ dispatch }) {
  324. dispatch(
  325. registerSound(PARTICIPANT_JOINED_SOUND_ID, PARTICIPANT_JOINED_FILE));
  326. dispatch(registerSound(PARTICIPANT_LEFT_SOUND_ID, PARTICIPANT_LEFT_FILE));
  327. }
  328. /**
  329. * Unregisters sounds related with the participants feature.
  330. *
  331. * @param {Store} store - The redux store.
  332. * @private
  333. * @returns {void}
  334. */
  335. function _unregisterSounds({ dispatch }) {
  336. dispatch(unregisterSound(PARTICIPANT_JOINED_SOUND_ID));
  337. dispatch(unregisterSound(PARTICIPANT_LEFT_SOUND_ID));
  338. }