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ios: disable bitcode when building the SDK for a release

This makes it possible to compile the SDK with Xcode 10 and 11. The problem is
that the Google SDK (used for sign-in) is compiled with Xcode 11. This avoids
the issue.
master
Saúl Ibarra Corretgé 5 years ago
parent
commit
5d40a8992a
1 changed files with 1 additions and 1 deletions
  1. 1
    1
      ios/scripts/release-sdk.sh

+ 1
- 1
ios/scripts/release-sdk.sh View File

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 # Build the SDK
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 # Build the SDK
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 pushd ${PROJECT_REPO}
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 pushd ${PROJECT_REPO}
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 rm -rf ios/sdk/JitsiMeet.framework
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 rm -rf ios/sdk/JitsiMeet.framework
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-xcodebuild -workspace ios/jitsi-meet.xcworkspace -scheme JitsiMeet -destination='generic/platform=iOS' -configuration Release archive
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+xcodebuild -workspace ios/jitsi-meet.xcworkspace -scheme JitsiMeet -destination='generic/platform=iOS' -configuration Release ENABLE_BITCODE=NO clean archive
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 if [[ $DO_GIT_TAG == 1 ]]; then
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 if [[ $DO_GIT_TAG == 1 ]]; then
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     git tag ios-sdk-${SDK_VERSION}
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     git tag ios-sdk-${SDK_VERSION}
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 fi
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 fi

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