/**
 * Sets a specific property of a specific state to a specific value. Prevents
 * unnecessary state changes (when the specified value is equal to the
 * value of the specified property of the specified state).
 *
 * @param {Object} state - The (Redux) state from which a new state is to be
 * constructed by setting the specified property to the specified
 * value.
 * @param {string} property - The property of state which is to be
 * assigned the specified value (in the new state).
 * @param {*} value - The value to assign to the specified property.
 * @returns {Object} The specified state if the value of the specified
 * property equals the specified value/tt>; otherwise, a new state
 * constructed from the specified state by setting the specified
 * property to the specified value.
 */
export function setStateProperty(state, property, value) {
    // Delete state properties that are to be set to undefined. (It is a matter
    // of personal preference, mostly.)
    if (typeof value === 'undefined'
            && Object.prototype.hasOwnProperty.call(state, property)) {
        const newState = { ...state };
        if (delete newState[property]) {
            return newState;
        }
    }
    if (state[property] !== value) {
        return {
            ...state,
            [property]: value
        };
    }
    return state;
}