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							- // @flow
 - 
 - import { Immersive } from 'react-native-immersive';
 - 
 - import { APP_WILL_MOUNT, APP_WILL_UNMOUNT } from '../../base/app';
 - import { getCurrentConference } from '../../base/conference';
 - import { Platform } from '../../base/react';
 - import { MiddlewareRegistry, StateListenerRegistry } from '../../base/redux';
 - 
 - import { _setImmersiveListener as _setImmersiveListenerA } from './actions';
 - import { _SET_IMMERSIVE_LISTENER } from './actionTypes';
 - 
 - /**
 -  * Middleware that captures conference actions and activates or deactivates the
 -  * full screen mode. On iOS it hides the status bar, and on Android it uses the
 -  * immersive mode:
 -  * https://developer.android.com/training/system-ui/immersive.html
 -  * In immersive mode the status and navigation bars are hidden and thus the
 -  * entire screen will be covered by our application.
 -  *
 -  * @param {Store} store - The redux store.
 -  * @returns {Function}
 -  */
 - MiddlewareRegistry.register(store => next => action => {
 -     switch (action.type) {
 -     case _SET_IMMERSIVE_LISTENER:
 -         return _setImmersiveListenerF(store, next, action);
 - 
 -     case APP_WILL_MOUNT: {
 -         const result = next(action);
 - 
 -         store.dispatch(
 -             _setImmersiveListenerA(_onImmersiveChange.bind(undefined, store)));
 - 
 -         return result;
 -     }
 - 
 -     case APP_WILL_UNMOUNT:
 -         store.dispatch(_setImmersiveListenerA(undefined));
 -         break;
 - 
 -     }
 - 
 -     return next(action);
 - });
 - 
 - StateListenerRegistry.register(
 -     /* selector */ state => {
 -         const { audioOnly } = state['features/base/conference'];
 -         const conference = getCurrentConference(state);
 - 
 -         return conference ? !audioOnly : false;
 -     },
 -     /* listener */ fullScreen => _setFullScreen(fullScreen)
 - );
 - 
 - /**
 -  * Handler for Immersive mode changes. This will be called when Android's
 -  * immersive mode changes. This can happen without us wanting, so re-evaluate if
 -  * immersive mode is desired and reactivate it if needed.
 -  *
 -  * @param {Object} store - The redux store.
 -  * @private
 -  * @returns {void}
 -  */
 - function _onImmersiveChange({ getState }) {
 -     const state = getState();
 -     const { appState } = state['features/background'];
 - 
 -     if (appState === 'active') {
 -         const { audioOnly } = state['features/base/conference'];
 -         const conference = getCurrentConference(state);
 -         const fullScreen = conference ? !audioOnly : false;
 - 
 -         _setFullScreen(fullScreen);
 -     }
 - }
 - 
 - /**
 -  * Activates/deactivates the full screen mode. On iOS it will hide the status
 -  * bar, and on Android it will turn immersive mode on.
 -  *
 -  * @param {boolean} fullScreen - True to set full screen mode, false to
 -  * deactivate it.
 -  * @private
 -  * @returns {void}
 -  */
 - function _setFullScreen(fullScreen: boolean) {
 -     // XXX The React Native module Immersive is only implemented on Android and
 -     // throws on other platforms.
 -     if (Platform.OS === 'android') {
 -         fullScreen ? Immersive.on() : Immersive.off();
 -     }
 - }
 - 
 - /**
 -  * Notifies the feature filmstrip that the action
 -  * {@link _SET_IMMERSIVE_LISTENER} is being dispatched within a specific redux
 -  * store.
 -  *
 -  * @param {Store} store - The redux store in which the specified action is being
 -  * dispatched.
 -  * @param {Dispatch} next - The redux dispatch function to dispatch the
 -  * specified action to the specified store.
 -  * @param {Action} action - The redux action {@code _SET_IMMERSIVE_LISTENER}
 -  * which is being dispatched in the specified store.
 -  * @private
 -  * @returns {Object} The value returned by {@code next(action)}.
 -  */
 - function _setImmersiveListenerF({ getState }, next, action) {
 -     // XXX The React Native module Immersive is only implemented on Android and
 -     // throws on other platforms.
 -     if (Platform.OS === 'android') {
 -         // Remove the old Immersive listener and add the new one.
 -         const { listener: oldListener } = getState()['features/full-screen'];
 -         const result = next(action);
 -         const { listener: newListener } = getState()['features/full-screen'];
 - 
 -         if (oldListener !== newListener) {
 -             oldListener && Immersive.removeImmersiveListener(oldListener);
 -             newListener && Immersive.addImmersiveListener(newListener);
 -         }
 - 
 -         return result;
 -     }
 - 
 -     return next(action);
 - }
 
 
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