/** * The events for the connection. */ /** * Indicates that the connection has been disconnected. The event provides * the following parameters to its listeners: * * @param msg {string} a message associated with the disconnect such as the * last (known) error message */ export const CONNECTION_DISCONNECTED = 'connection.connectionDisconnected'; /** * Indicates that the connection has been established. The event provides * the following parameters to its listeners: * * @param id {string} the ID of the local endpoint/participant/peer (within * the context of the established connection) */ export const CONNECTION_ESTABLISHED = 'connection.connectionEstablished'; /** * Indicates that the connection has been failed for some reason. The event * provides the following parameters to its listeners: * * @param errType {JitsiConnectionErrors} the type of error associated with * the failure * @param errReason {string} the error (message) associated with the failure * @param credentials {object} the credentials used to connect (if any) * @param errReasonDetails {object} an optional object with details about * the error, like shard moving, suspending. Used for analytics purposes. */ export const CONNECTION_FAILED = 'connection.connectionFailed'; /** * Indicates that the performed action cannot be executed because the * connection is not in the correct state(connected, disconnected, etc.) */ export const WRONG_STATE = 'connection.wrongState'; /** * Indicates that the display name is required over this connection and need to be supplied when * joining the room. * There are cases like lobby room where display name is required. */ export const DISPLAY_NAME_REQUIRED = 'connection.display_name_required';