import EventEmitter from 'events'; import RTC from '../RTC/RTC'; import { VAD_SCORE_PUBLISHED } from './DetectionEvents'; /** * Connects an audio JitsiLocalTrack to a vadProcessor using WebAudio ScriptProcessorNode. * Once an object is created audio from the local track flows through the ScriptProcessorNode as raw PCM. * The PCM is processed by the injected vad module and a voice activity detection score is obtained, the * score is published to consumers via an EventEmitter. * After work is done with this service the destroy method needs to be called for a proper cleanup. * * @fires VAD_SCORE_PUBLISHED */ export default class TrackVADEmitter extends EventEmitter { /** * Constructor. * * @param {number} procNodeSampleRate - Sample rate of the ScriptProcessorNode. Possible values 256, 512, 1024, * 2048, 4096, 8192, 16384. Passing other values will default to closes neighbor. * @param {Object} vadProcessor - VAD processor that allows us to calculate VAD score for PCM samples. * @param {JitsiLocalTrack} jitsiLocalTrack - JitsiLocalTrack corresponding to micDeviceId. */ constructor(procNodeSampleRate, vadProcessor, jitsiLocalTrack) { super(); /** * Sample rate of the ScriptProcessorNode. */ this._procNodeSampleRate = procNodeSampleRate; /** * VAD Processor that allows us to calculate VAD score for PCM samples */ this._vadProcessor = vadProcessor; /** * The JitsiLocalTrack instance. */ this._localTrack = jitsiLocalTrack; /** * Buffer to hold residue PCM resulting after a ScriptProcessorNode callback */ this._bufferResidue = new Float32Array([]); /** * The AudioContext instance with the preferred sample frequency. */ this._audioContext = new AudioContext({ sampleRate: vadProcessor.getRequiredPCMFrequency() }); /** * PCM Sample size expected by the VAD Processor instance. We cache it here as this value is used extensively, * saves a couple of function calls. */ this._vadSampleSize = vadProcessor.getSampleLength(); /** * Event listener function that will be called by the ScriptProcessNode with raw PCM data, depending on the set * sample rate. */ this._onAudioProcess = this._onAudioProcess.bind(this); this._initializeAudioContext(); } /** * Factory method that sets up all the necessary components for the creation of the TrackVADEmitter. * * @param {string} micDeviceId - Target microphone device id. * @param {number} procNodeSampleRate - Sample rate of the proc node. * @returns {Promise} - Promise resolving in a new instance of TrackVADEmitter. */ static create(micDeviceId, procNodeSampleRate, vadProcessor) { return RTC.obtainAudioAndVideoPermissions({ devices: [ 'audio' ], micDeviceId }).then(localTrack => { // We only expect one audio track when specifying a device id. if (!localTrack[0]) { throw new Error(`Failed to create jitsi local track for device id: ${micDeviceId}`); } return new TrackVADEmitter(procNodeSampleRate, vadProcessor, localTrack[0]); // We have no exception handling at this point as there is nothing to clean up, the vadProcessor // life cycle is handled by whoever created this instance. }); } /** * Sets up the audio graph in the AudioContext. * * @returns {Promise} */ _initializeAudioContext() { this._audioSource = this._audioContext.createMediaStreamSource(this._localTrack.stream); // TODO AudioProcessingNode is deprecated check and replace with alternative. // We don't need stereo for determining the VAD score so we create a single channel processing node. this._audioProcessingNode = this._audioContext.createScriptProcessor(this._procNodeSampleRate, 1, 1); } /** * ScriptProcessorNode callback, the input parameters contains the PCM audio that is then sent to rnnoise. * Rnnoise only accepts PCM samples of 480 bytes whereas the webaudio processor node can't sample at a multiple * of 480 thus after each _onAudioProcess callback there will remain and PCM buffer residue equal * to _procNodeSampleRate / 480 which will be added to the next sample buffer and so on.\ * * * @param {AudioProcessingEvent} audioEvent - Audio event. * @returns {void} * @fires VAD_SCORE_PUBLISHED */ _onAudioProcess(audioEvent) { // Prepend the residue PCM buffer from the previous process callback. const inData = audioEvent.inputBuffer.getChannelData(0); const completeInData = [ ...this._bufferResidue, ...inData ]; const sampleTimestamp = Date.now(); let i = 0; for (; i + this._vadSampleSize < completeInData.length; i += this._vadSampleSize) { const pcmSample = completeInData.slice(i, i + this._vadSampleSize); const vadScore = this._vadProcessor.calculateAudioFrameVAD(pcmSample); /** * VAD score publish event * * @event VAD_SCORE_PUBLISHED * @type {Object} * @property {Date} timestamp - Exact time at which processed PCM sample was generated. * @property {number} score - VAD score on a scale from 0 to 1 (i.e. 0.7) * @property {string} deviceId - Device id of the associated track. */ this.emit(VAD_SCORE_PUBLISHED, { timestamp: sampleTimestamp, score: vadScore, deviceId: this._localTrack.getDeviceId() }); } this._bufferResidue = completeInData.slice(i, completeInData.length); } /** * Connects the nodes in the AudioContext to start the flow of audio data. * * @returns {void} */ _connectAudioGraph() { this._audioProcessingNode.onaudioprocess = this._onAudioProcess; this._audioSource.connect(this._audioProcessingNode); this._audioProcessingNode.connect(this._audioContext.destination); } /** * Disconnects the nodes in the AudioContext. * * @returns {void} */ _disconnectAudioGraph() { // Even thought we disconnect the processing node it seems that some callbacks remain queued, // resulting in calls with and uninitialized context. // eslint-disable-next-line no-empty-function this._audioProcessingNode.onaudioprocess = () => {}; this._audioProcessingNode.disconnect(); this._audioSource.disconnect(); } /** * Cleanup potentially acquired resources. * * @returns {void} */ _cleanupResources() { this._disconnectAudioGraph(); this._localTrack.stopStream(); } /** * Get the associated track device ID. * * @returns {string} */ getDeviceId() { return this._localTrack.getDeviceId(); } /** * Get the associated track label. * * @returns {string} */ getTrackLabel() { return this._localTrack.getDeviceLabel(); } /** * Start the emitter by connecting the audio graph. * * @returns {void} */ start() { this._connectAudioGraph(); } /** * Stops the emitter by disconnecting the audio graph. * * @returns {void} */ stop() { this._disconnectAudioGraph(); this._bufferResidue = []; } /** * Destroy TrackVADEmitter instance (release resources and stop callbacks). * * @returns {void} */ destroy() { if (this._destroyed) { return; } this._cleanupResources(); this._destroyed = true; } }