import { current } from 'immer' import { Data, DrawShape } from 'types' import BaseSession from './base-session' import { getShapeUtils } from 'lib/shape-utils' import { getPage, simplify } from 'utils/utils' import * as vec from 'utils/vec' import commands from 'state/commands' export default class BrushSession extends BaseSession { origin: number[] previous: number[] points: number[][] snapshot: DrawSnapshot shapeId: string constructor(data: Data, id: string, point: number[]) { super(data) this.shapeId = id this.origin = point this.previous = point this.points = [] this.snapshot = getDrawSnapshot(data, id) const page = getPage(data) const shape = page.shapes[id] getShapeUtils(shape).translateTo(shape, point) } update = (data: Data, point: number[]) => { const { shapeId } = this const lp = vec.med(this.previous, vec.toPrecision(point)) this.points.push(vec.sub(lp, this.origin)) this.previous = lp const page = getPage(data) const shape = page.shapes[shapeId] getShapeUtils(shape).setPoints!(shape, [...this.points]) } cancel = (data: Data) => { const { shapeId, snapshot } = this const page = getPage(data) const shape = page.shapes[shapeId] getShapeUtils(shape).setPoints!(shape, snapshot.points) } complete = (data: Data) => { commands.draw(data, this.shapeId, this.snapshot.points, this.points) } } export function getDrawSnapshot(data: Data, shapeId: string) { const page = getPage(current(data)) const { points } = page.shapes[shapeId] as DrawShape return { points, } } export type DrawSnapshot = ReturnType