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- import styled from 'styles'
- import { ErrorBoundary } from 'react-error-boundary'
- import state, { useSelector } from 'state'
- import React, { useRef } from 'react'
- import useZoomEvents from 'hooks/useZoomEvents'
- import useCamera from 'hooks/useCamera'
- import Defs from './defs'
- import Page from './page'
- import Brush from './brush'
- import Bounds from './bounds/bounding-box'
- import BoundsBg from './bounds/bounds-bg'
- import Handles from './bounds/handles'
- import useCanvasEvents from 'hooks/useCanvasEvents'
- import ContextMenu from './context-menu/context-menu'
-
- export default function Canvas(): JSX.Element {
- const rCanvas = useRef<SVGSVGElement>(null)
- const rGroup = useRef<SVGGElement>(null)
-
- useCamera(rGroup)
-
- useZoomEvents()
-
- const events = useCanvasEvents(rCanvas)
-
- const isReady = useSelector((s) => s.isIn('ready'))
-
- return (
- <ContextMenu>
- <MainSVG ref={rCanvas} {...events}>
- <ErrorBoundary
- FallbackComponent={ErrorFallback}
- onReset={() => {
- // reset the state of your app so the error doesn't happen again
- }}
- >
- <Defs />
- {isReady && (
- <g ref={rGroup} id="shapes">
- <BoundsBg />
- <Page />
- <Bounds />
- <Handles />
- <Brush />
- </g>
- )}
- </ErrorBoundary>
- </MainSVG>
- </ContextMenu>
- )
- }
-
- const MainSVG = styled('svg', {
- position: 'fixed',
- overflow: 'hidden',
- top: 0,
- left: 0,
- width: '100%',
- height: '100%',
- touchAction: 'none',
- zIndex: 100,
- backgroundColor: '$canvas',
- pointerEvents: 'all',
- // cursor: 'none',
-
- '& *': {
- userSelect: 'none',
- },
- })
-
- function ErrorFallback({ error, resetErrorBoundary }) {
- React.useEffect(() => {
- console.error(error)
- const copy = 'Sorry, something went wrong. Clear canvas and continue?'
- if (window.confirm(copy)) {
- state.send('CLEARED_PAGE')
- resetErrorBoundary()
- }
- }, [])
-
- return (
- <g>
- <text>Oops</text>
- </g>
- )
- }
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