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							- import { uniqueId } from 'utils/utils'
 - import vec from 'utils/vec'
 - import {
 -   GroupShape,
 -   RectangleShape,
 -   ShapeType,
 -   Bounds,
 -   Corner,
 -   Edge,
 - } from 'types'
 - import { getShapeUtils, registerShapeUtils } from './index'
 - import {
 -   getBoundsCenter,
 -   getCommonBounds,
 -   getRotatedCorners,
 -   rotateBounds,
 -   translateBounds,
 - } from 'utils/utils'
 - import { defaultStyle, getShapeStyle } from 'lib/shape-styles'
 - import styled from 'styles'
 - import { boundsContainPolygon } from 'utils/bounds'
 - 
 - const group = registerShapeUtils<GroupShape>({
 -   boundsCache: new WeakMap([]),
 -   isShy: true,
 -   isParent: true,
 - 
 -   create(props) {
 -     return {
 -       id: uniqueId(),
 -       seed: Math.random(),
 -       type: ShapeType.Group,
 -       isGenerated: false,
 -       name: 'Group',
 -       parentId: 'page1',
 -       childIndex: 0,
 -       point: [0, 0],
 -       size: [1, 1],
 -       radius: 2,
 -       rotation: 0,
 -       isAspectRatioLocked: false,
 -       isLocked: false,
 -       isHidden: false,
 -       style: defaultStyle,
 -       children: [],
 -       ...props,
 -     }
 -   },
 - 
 -   render(shape) {
 -     const { id, size } = shape
 - 
 -     return (
 -       <StyledGroupShape
 -         id={id}
 -         width={size[0]}
 -         height={size[1]}
 -         data-shy={true}
 -       />
 -     )
 -   },
 - 
 -   getBounds(shape) {
 -     if (!this.boundsCache.has(shape)) {
 -       const [width, height] = shape.size
 -       const bounds = {
 -         minX: 0,
 -         maxX: width,
 -         minY: 0,
 -         maxY: height,
 -         width,
 -         height,
 -       }
 - 
 -       this.boundsCache.set(shape, bounds)
 -     }
 - 
 -     return translateBounds(this.boundsCache.get(shape), shape.point)
 -   },
 - 
 -   hitTest() {
 -     return false
 -   },
 - 
 -   hitTestBounds(shape, brushBounds) {
 -     return false
 -   },
 - 
 -   transform(shape, bounds, { initialShape, transformOrigin, scaleX, scaleY }) {
 -     if (shape.rotation === 0 && !shape.isAspectRatioLocked) {
 -       shape.size = [bounds.width, bounds.height]
 -       shape.point = [bounds.minX, bounds.minY]
 -     } else {
 -       shape.size = vec.mul(
 -         initialShape.size,
 -         Math.min(Math.abs(scaleX), Math.abs(scaleY))
 -       )
 - 
 -       shape.point = [
 -         bounds.minX +
 -           (bounds.width - shape.size[0]) *
 -             (scaleX < 0 ? 1 - transformOrigin[0] : transformOrigin[0]),
 -         bounds.minY +
 -           (bounds.height - shape.size[1]) *
 -             (scaleY < 0 ? 1 - transformOrigin[1] : transformOrigin[1]),
 -       ]
 - 
 -       shape.rotation =
 -         (scaleX < 0 && scaleY >= 0) || (scaleY < 0 && scaleX >= 0)
 -           ? -initialShape.rotation
 -           : initialShape.rotation
 -     }
 - 
 -     return this
 -   },
 - 
 -   transformSingle(shape, bounds) {
 -     shape.size = [bounds.width, bounds.height]
 -     shape.point = [bounds.minX, bounds.minY]
 -     return this
 -   },
 - 
 -   onChildrenChange(shape, children) {
 -     const childBounds = getCommonBounds(
 -       ...children.map((child) => getShapeUtils(child).getRotatedBounds(child))
 -     )
 - 
 -     // const c1 = this.getCenter(shape)
 -     // const c2 = getBoundsCenter(childBounds)
 - 
 -     // const [x0, y0] = vec.rotWith(shape.point, c1, shape.rotation)
 -     // const [w0, h0] = vec.rotWith(shape.size, c1, shape.rotation)
 -     // const [x1, y1] = vec.rotWith(
 -     //   [childBounds.minX, childBounds.minY],
 -     //   c2,
 -     //   shape.rotation
 -     // )
 -     // const [w1, h1] = vec.rotWith(
 -     //   [childBounds.width, childBounds.height],
 -     //   c2,
 -     //   shape.rotation
 -     // )
 - 
 -     // let delta: number[]
 - 
 -     // if (h0 === h1 && w0 !== w1) {
 -     //   if (x0 < x1) {
 -     //     // moving left edge, pin right edge
 -     //     delta = vec.sub([x1 + w1, y1 + h1 / 2], [x0 + w0, y0 + h0 / 2])
 -     //   } else {
 -     //     // moving right edge, pin left edge
 -     //     delta = vec.sub([x1, y1 + h1 / 2], [x0, y0 + h0 / 2])
 -     //   }
 -     // } else if (h0 !== h1 && w0 === w1) {
 -     //   if (y0 < y1) {
 -     //     // moving top edge, pin bottom edge
 -     //     delta = vec.sub([x1 + w1 / 2, y1 + h1], [x0 + w0 / 2, y0 + h0])
 -     //   } else {
 -     //     // moving bottom edge, pin top edge
 -     //     delta = vec.sub([x1 + w1 / 2, y1], [x0 + w0 / 2, y0])
 -     //   }
 -     // } else if (x0 !== x1) {
 -     //   if (y0 !== y1) {
 -     //     // moving top left, pin bottom right
 -     //     delta = vec.sub([x1 + w1, y1 + h1], [x0 + w0, y0 + h0])
 -     //   } else {
 -     //     // moving bottom left, pin top right
 -     //     delta = vec.sub([x1 + w1, y1], [x0 + w0, y0])
 -     //   }
 -     // } else if (y0 !== y1) {
 -     //   // moving top right, pin bottom left
 -     //   delta = vec.sub([x1, y1 + h1], [x0, y0 + h0])
 -     // } else {
 -     //   // moving bottom right, pin top left
 -     //   delta = vec.sub([x1, y1], [x0, y0])
 -     // }
 - 
 -     // if (shape.rotation !== 0) {
 -     //   shape.point = vec.sub(shape.point, delta)
 -     // }
 - 
 -     shape.point = [childBounds.minX, childBounds.minY] //vec.add([x1, y1], delta)
 -     shape.size = [childBounds.width, childBounds.height]
 - 
 -     return this
 -   },
 - })
 - 
 - const StyledGroupShape = styled('rect', {
 -   zDash: 5,
 -   zStrokeWidth: 1,
 - })
 - 
 - export default group
 
 
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