123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960 |
- import { v4 as uuid } from "uuid"
- import * as vec from "utils/vec"
- import { BaseLibShape, DotShape, ShapeType } from "types"
-
- const Dot: BaseLibShape<ShapeType.Dot> = {
- create(props): DotShape {
- return {
- id: uuid(),
- type: ShapeType.Dot,
- name: "Dot",
- parentId: "page0",
- childIndex: 0,
- point: [0, 0],
- rotation: 0,
- style: {},
- ...props,
- }
- },
-
- render({ id }) {
- return <circle id={id} cx={4} cy={4} r={4} />
- },
-
- getBounds(shape) {
- const {
- point: [cx, cy],
- } = shape
-
- return {
- minX: cx,
- maxX: cx + 4,
- minY: cy,
- maxY: cy + 4,
- width: 4,
- height: 4,
- }
- },
-
- hitTest(shape, test) {
- return vec.dist(shape.point, test) < 4
- },
-
- rotate(shape) {
- return shape
- },
-
- translate(shape) {
- return shape
- },
-
- scale(shape, scale: number) {
- return shape
- },
-
- stretch(shape, scaleX: number, scaleY: number) {
- return shape
- },
- }
-
- export default Dot
|