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							- import { uniqueId } from 'utils/utils'
 - import vec from 'utils/vec'
 - import { PolylineShape, ShapeType } from 'types'
 - import { registerShapeUtils } from './index'
 - import { intersectPolylineBounds } from 'utils/intersections'
 - import { boundsContainPolygon } from 'utils/bounds'
 - import { getBoundsFromPoints, translateBounds } from 'utils/utils'
 - import { defaultStyle } from 'lib/shape-styles'
 - 
 - const polyline = registerShapeUtils<PolylineShape>({
 -   boundsCache: new WeakMap([]),
 - 
 -   create(props) {
 -     return {
 -       id: uniqueId(),
 -       seed: Math.random(),
 -       type: ShapeType.Polyline,
 -       isGenerated: false,
 -       name: 'Polyline',
 -       parentId: 'page1',
 -       childIndex: 0,
 -       point: [0, 0],
 -       points: [[0, 0]],
 -       rotation: 0,
 -       isAspectRatioLocked: false,
 -       isLocked: false,
 -       isHidden: false,
 -       style: defaultStyle,
 -       ...props,
 -     }
 -   },
 - 
 -   render({ id, points }) {
 -     return <polyline id={id} points={points.toString()} />
 -   },
 - 
 -   getBounds(shape) {
 -     if (!this.boundsCache.has(shape)) {
 -       this.boundsCache.set(shape, getBoundsFromPoints(shape.points))
 -     }
 - 
 -     return translateBounds(this.boundsCache.get(shape), shape.point)
 -   },
 - 
 -   getRotatedBounds(shape) {
 -     return this.getBounds(shape)
 -   },
 - 
 -   getCenter(shape) {
 -     const bounds = this.getBounds(shape)
 -     return [bounds.minX + bounds.width / 2, bounds.minY + bounds.height / 2]
 -   },
 - 
 -   hitTest(shape, point) {
 -     let pt = vec.sub(point, shape.point)
 -     let prev = shape.points[0]
 - 
 -     for (let i = 1; i < shape.points.length; i++) {
 -       let curr = shape.points[i]
 -       if (vec.distanceToLineSegment(prev, curr, pt) < 4) {
 -         return true
 -       }
 -       prev = curr
 -     }
 - 
 -     return false
 -   },
 - 
 -   hitTestBounds(this, shape, brushBounds) {
 -     const b = this.getBounds(shape)
 -     const center = [b.minX + b.width / 2, b.minY + b.height / 2]
 - 
 -     const rotatedCorners = [
 -       [b.minX, b.minY],
 -       [b.maxX, b.minY],
 -       [b.maxX, b.maxY],
 -       [b.minX, b.maxY],
 -     ].map((point) => vec.rotWith(point, center, shape.rotation))
 - 
 -     return (
 -       boundsContainPolygon(brushBounds, rotatedCorners) ||
 -       intersectPolylineBounds(
 -         shape.points.map((point) => vec.add(point, shape.point)),
 -         brushBounds
 -       ).length > 0
 -     )
 -   },
 - 
 -   transform(shape, bounds, { initialShape, scaleX, scaleY }) {
 -     const initialShapeBounds = this.getBounds(initialShape)
 - 
 -     shape.points = shape.points.map((_, i) => {
 -       const [x, y] = initialShape.points[i]
 - 
 -       return [
 -         bounds.width *
 -           (scaleX < 0
 -             ? 1 - x / initialShapeBounds.width
 -             : x / initialShapeBounds.width),
 -         bounds.height *
 -           (scaleY < 0
 -             ? 1 - y / initialShapeBounds.height
 -             : y / initialShapeBounds.height),
 -       ]
 -     })
 - 
 -     shape.point = [bounds.minX, bounds.minY]
 -     return this
 -   },
 - 
 -   transformSingle(shape, bounds, info) {
 -     this.transform(shape, bounds, info)
 -     return this
 -   },
 - 
 -   canTransform: true,
 -   canChangeAspectRatio: true,
 -   canStyleFill: false,
 - })
 - 
 - export default polyline
 
 
  |