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- import Command from './command'
- import history from '../history'
- import { Data } from 'types'
- import { getPage, getSelectedShapes } from 'utils/utils'
- import { getShapeUtils } from 'lib/shape-utils'
- import vec from 'utils/vec'
-
- export default function nudgeCommand(data: Data, delta: number[]) {
- const { currentPageId } = data
- const selectedShapes = getSelectedShapes(data)
- const shapeBounds = Object.fromEntries(
- selectedShapes.map(
- (shape) => [shape.id, getShapeUtils(shape).getBounds(shape)] as const
- )
- )
-
- history.execute(
- data,
- new Command({
- name: 'nudge_shapes',
- category: 'canvas',
- do(data) {
- const { shapes } = getPage(data, currentPageId)
-
- for (let id in shapeBounds) {
- const shape = shapes[id]
- getShapeUtils(shape).setProperty(
- shape,
- 'point',
- vec.add(shape.point, delta)
- )
- }
- },
- undo(data) {
- const { shapes } = getPage(data, currentPageId)
-
- for (let id in shapeBounds) {
- const shape = shapes[id]
- getShapeUtils(shape).setProperty(
- shape,
- 'point',
- vec.sub(shape.point, delta)
- )
- }
- },
- })
- )
- }
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