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							- import { v4 as uuid } from 'uuid'
 - import * as vec from 'utils/vec'
 - import { DrawShape, ShapeType } from 'types'
 - import { registerShapeUtils } from './index'
 - import { intersectPolylineBounds } from 'utils/intersections'
 - import { boundsContainPolygon } from 'utils/bounds'
 - import getStroke from 'perfect-freehand'
 - import {
 -   getBoundsFromPoints,
 -   getRotatedCorners,
 -   getSvgPathFromStroke,
 -   translateBounds,
 - } from 'utils/utils'
 - 
 - const pathCache = new WeakMap<DrawShape, string>([])
 - 
 - const draw = registerShapeUtils<DrawShape>({
 -   boundsCache: new WeakMap([]),
 - 
 -   create(props) {
 -     return {
 -       id: uuid(),
 -       type: ShapeType.Draw,
 -       isGenerated: false,
 -       name: 'Draw',
 -       parentId: 'page0',
 -       childIndex: 0,
 -       point: [0, 0],
 -       points: [[0, 0]],
 -       rotation: 0,
 -       isAspectRatioLocked: false,
 -       isLocked: false,
 -       isHidden: false,
 -       ...props,
 -       style: {
 -         strokeWidth: 2,
 -         strokeLinecap: 'round',
 -         strokeLinejoin: 'round',
 -         ...props.style,
 -         fill: props.style.stroke,
 -       },
 -     }
 -   },
 - 
 -   render(shape) {
 -     const { id, points, style } = shape
 - 
 -     if (!pathCache.has(shape)) {
 -       if (points.length < 2) {
 -         const left = [+style.strokeWidth, 0]
 -         let d: number[][] = []
 -         for (let i = 0; i < 10; i++) {
 -           d.push(vec.rotWith(left, [0, 0], i * ((Math.PI * 2) / 8)))
 -         }
 -         pathCache.set(shape, getSvgPathFromStroke(d))
 -       } else {
 -         pathCache.set(
 -           shape,
 -           getSvgPathFromStroke(
 -             getStroke(points, { size: +style.strokeWidth * 2, thinning: 0.9 })
 -           )
 -         )
 -       }
 -     }
 - 
 -     return <path id={id} d={pathCache.get(shape)} />
 -   },
 - 
 -   applyStyles(shape, style) {
 -     Object.assign(shape.style, style)
 -     shape.style.fill = shape.style.stroke
 -     return this
 -   },
 - 
 -   getBounds(shape) {
 -     if (!this.boundsCache.has(shape)) {
 -       const bounds = getBoundsFromPoints(shape.points)
 -       this.boundsCache.set(shape, bounds)
 -     }
 - 
 -     return translateBounds(this.boundsCache.get(shape), shape.point)
 -   },
 - 
 -   getRotatedBounds(shape) {
 -     return getBoundsFromPoints(
 -       getRotatedCorners(this.getBounds(shape), shape.rotation)
 -     )
 -   },
 - 
 -   getCenter(shape) {
 -     const bounds = this.getRotatedBounds(shape)
 -     return [bounds.minX + bounds.width / 2, bounds.minY + bounds.height / 2]
 -   },
 - 
 -   hitTest(shape, point) {
 -     let pt = vec.sub(point, shape.point)
 -     let prev = shape.points[0]
 - 
 -     for (let i = 1; i < shape.points.length; i++) {
 -       let curr = shape.points[i]
 -       if (
 -         vec.distanceToLineSegment(prev, curr, pt) < +shape.style.strokeWidth
 -       ) {
 -         return true
 -       }
 -       prev = curr
 -     }
 - 
 -     return false
 -   },
 - 
 -   hitTestBounds(this, shape, brushBounds) {
 -     const b = this.getBounds(shape)
 -     const center = [b.minX + b.width / 2, b.minY + b.height / 2]
 - 
 -     const rotatedCorners = [
 -       [b.minX, b.minY],
 -       [b.maxX, b.minY],
 -       [b.maxX, b.maxY],
 -       [b.minX, b.maxY],
 -     ].map((point) => vec.rotWith(point, center, shape.rotation))
 - 
 -     return (
 -       boundsContainPolygon(brushBounds, rotatedCorners) ||
 -       intersectPolylineBounds(
 -         shape.points.map((point) => vec.add(point, shape.point)),
 -         brushBounds
 -       ).length > 0
 -     )
 -   },
 - 
 -   rotateTo(shape, rotation) {
 -     shape.rotation = rotation
 -     // console.log(shape.points.map(([x, y]) => [x, y]))
 -     // const bounds = this.getBounds(shape)
 -     // const center = [bounds.width / 2, bounds.height / 2]
 -     // shape.points = shape.points.map((pt) => vec.rotWith(pt, center, rotation))
 -     return this
 -   },
 - 
 -   translateTo(shape, point) {
 -     shape.point = vec.toPrecision(point)
 -     return this
 -   },
 - 
 -   transform(shape, bounds, { initialShape, scaleX, scaleY }) {
 -     const initialShapeBounds = this.boundsCache.get(initialShape)
 -     shape.points = initialShape.points.map(([x, y]) => {
 -       return [
 -         bounds.width *
 -           (scaleX < 0
 -             ? 1 - x / initialShapeBounds.width
 -             : x / initialShapeBounds.width),
 -         bounds.height *
 -           (scaleY < 0
 -             ? 1 - y / initialShapeBounds.height
 -             : y / initialShapeBounds.height),
 -       ]
 -     })
 - 
 -     const newBounds = getBoundsFromPoints(shape.points)
 - 
 -     shape.point = vec.sub(
 -       [bounds.minX, bounds.minY],
 -       [newBounds.minX, newBounds.minY]
 -     )
 -     return this
 -   },
 - 
 -   transformSingle(shape, bounds, info) {
 -     this.transform(shape, bounds, info)
 -     return this
 -   },
 - 
 -   setProperty(shape, prop, value) {
 -     shape[prop] = value
 -     return this
 -   },
 - 
 -   canTransform: true,
 -   canChangeAspectRatio: true,
 - })
 - 
 - export default draw
 
 
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