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- import React, { useEffect, useRef } from "react"
- import state from "state"
- import inputs from "state/inputs"
- import * as vec from "utils/vec"
-
- /**
- * Capture zoom gestures (pinches, wheels and pans) and send to the state.
- * @param ref
- * @returns
- */
- export default function useZoomEvents(
- ref: React.MutableRefObject<SVGSVGElement>
- ) {
- const rTouchDist = useRef(0)
-
- useEffect(() => {
- const element = ref.current
-
- if (!element) return
-
- function handleWheel(e: WheelEvent) {
- e.preventDefault()
-
- if (e.ctrlKey) {
- state.send("ZOOMED_CAMERA", {
- delta: e.deltaY,
- ...inputs.wheel(e),
- })
- return
- }
-
- state.send("PANNED_CAMERA", {
- delta: [e.deltaX, e.deltaY],
- ...inputs.wheel(e),
- })
- }
-
- function handleTouchMove(e: TouchEvent) {
- e.preventDefault()
-
- if (e.touches.length === 2) {
- const { clientX: x0, clientY: y0 } = e.touches[0]
- const { clientX: x1, clientY: y1 } = e.touches[1]
-
- const dist = vec.dist([x0, y0], [x1, y1])
- const point = vec.med([x0, y0], [x1, y1])
-
- state.send("WHEELED", {
- delta: dist - rTouchDist.current,
- point,
- })
-
- rTouchDist.current = dist
- }
- }
-
- element.addEventListener("wheel", handleWheel)
- element.addEventListener("touchstart", handleTouchMove)
- element.addEventListener("touchmove", handleTouchMove)
-
- return () => {
- element.removeEventListener("wheel", handleWheel)
- element.removeEventListener("touchstart", handleTouchMove)
- element.removeEventListener("touchmove", handleTouchMove)
- }
- }, [ref])
-
- return {}
- }
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