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- import * as React from 'react'
- import { Edge, Corner } from 'types'
- import { useSelector } from 'state'
- import { getSelectedShapes, isMobile } from 'utils/utils'
-
- import CenterHandle from './center-handle'
- import CornerHandle from './corner-handle'
- import EdgeHandle from './edge-handle'
- import RotateHandle from './rotate-handle'
- import Selected from '../selected'
-
- export default function Bounds() {
- const isBrushing = useSelector((s) => s.isIn('brushSelecting'))
- const isSelecting = useSelector((s) => s.isIn('selecting'))
- const zoom = useSelector((s) => s.data.camera.zoom)
- const bounds = useSelector((s) => s.values.selectedBounds)
- const rotation = useSelector(({ data }) =>
- data.selectedIds.size === 1 ? getSelectedShapes(data)[0].rotation : 0
- )
-
- if (!bounds) return null
- if (!isSelecting) return null
-
- const size = (isMobile().any ? 12 : 8) / zoom // Touch target size
-
- return (
- <g
- pointerEvents={isBrushing ? 'none' : 'all'}
- transform={`
- rotate(${rotation * (180 / Math.PI)},
- ${(bounds.minX + bounds.maxX) / 2},
- ${(bounds.minY + bounds.maxY) / 2})
- translate(${bounds.minX},${bounds.minY})`}
- >
- <Selected bounds={bounds} />
- <CenterHandle bounds={bounds} />
- <EdgeHandle size={size} bounds={bounds} edge={Edge.Top} />
- <EdgeHandle size={size} bounds={bounds} edge={Edge.Right} />
- <EdgeHandle size={size} bounds={bounds} edge={Edge.Bottom} />
- <EdgeHandle size={size} bounds={bounds} edge={Edge.Left} />
- <CornerHandle size={size} bounds={bounds} corner={Corner.TopLeft} />
- <CornerHandle size={size} bounds={bounds} corner={Corner.TopRight} />
- <CornerHandle size={size} bounds={bounds} corner={Corner.BottomRight} />
- <CornerHandle size={size} bounds={bounds} corner={Corner.BottomLeft} />
- <RotateHandle size={size} bounds={bounds} />
- </g>
- )
- }
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