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- import styled from 'styles'
- import state from 'state'
- import inputs from 'state/inputs'
- import React, { useCallback, useRef } from 'react'
- import useZoomEvents from 'hooks/useZoomEvents'
- import useCamera from 'hooks/useCamera'
- import Defs from './defs'
- import Page from './page'
- import Brush from './brush'
- import Bounds from './bounds/bounding-box'
- import BoundsBg from './bounds/bounds-bg'
-
- export default function Canvas() {
- const rCanvas = useRef<SVGSVGElement>(null)
- const rGroup = useRef<SVGGElement>(null)
- const events = useZoomEvents(rCanvas)
-
- useCamera(rGroup)
-
- const handlePointerDown = useCallback((e: React.PointerEvent) => {
- rCanvas.current.setPointerCapture(e.pointerId)
- state.send('POINTED_CANVAS', inputs.pointerDown(e, 'canvas'))
- }, [])
-
- const handlePointerMove = useCallback((e: React.PointerEvent) => {
- state.send('MOVED_POINTER', inputs.pointerMove(e))
- }, [])
-
- const handlePointerUp = useCallback((e: React.PointerEvent) => {
- rCanvas.current.releasePointerCapture(e.pointerId)
- state.send('STOPPED_POINTING', { id: 'canvas', ...inputs.pointerUp(e) })
- }, [])
-
- return (
- <MainSVG
- ref={rCanvas}
- {...events}
- onPointerDown={handlePointerDown}
- onPointerMove={handlePointerMove}
- onPointerUp={handlePointerUp}
- >
- <Defs />
- <MainGroup ref={rGroup}>
- <BoundsBg />
- <Page />
- <Bounds />
- <Brush />
- </MainGroup>
- </MainSVG>
- )
- }
-
- const MainSVG = styled('svg', {
- position: 'fixed',
- top: 0,
- left: 0,
- width: '100%',
- height: '100%',
- touchAction: 'none',
- zIndex: 100,
-
- '& *': {
- userSelect: 'none',
- },
- })
-
- const MainGroup = styled('g', {})
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