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- import { v4 as uuid } from 'uuid'
- import * as vec from 'utils/vec'
- import { CircleShape, ColorStyle, DashStyle, ShapeType, SizeStyle } from 'types'
- import { registerShapeUtils } from './index'
- import { boundsContained } from 'utils/bounds'
- import { intersectCircleBounds } from 'utils/intersections'
- import { pointInCircle } from 'utils/hitTests'
- import { translateBounds } from 'utils/utils'
- import { defaultStyle, getShapeStyle } from 'lib/shape-styles'
-
- const circle = registerShapeUtils<CircleShape>({
- boundsCache: new WeakMap([]),
-
- create(props) {
- return {
- id: uuid(),
- type: ShapeType.Circle,
- isGenerated: false,
- name: 'Circle',
- parentId: 'page0',
- childIndex: 0,
- point: [0, 0],
- rotation: 0,
- radius: 1,
- isAspectRatioLocked: false,
- isLocked: false,
- isHidden: false,
- style: defaultStyle,
- ...props,
- }
- },
-
- render({ id, radius, style }) {
- const styles = getShapeStyle(style)
-
- return (
- <circle
- id={id}
- cx={radius}
- cy={radius}
- r={Math.max(0, radius - Number(styles.strokeWidth) / 2)}
- />
- )
- },
-
- applyStyles(shape, style) {
- Object.assign(shape.style, style)
- return this
- },
-
- getBounds(shape) {
- if (!this.boundsCache.has(shape)) {
- const { radius } = shape
-
- const bounds = {
- minX: 0,
- maxX: radius * 2,
- minY: 0,
- maxY: radius * 2,
- width: radius * 2,
- height: radius * 2,
- }
-
- this.boundsCache.set(shape, bounds)
- }
-
- return translateBounds(this.boundsCache.get(shape), shape.point)
- },
-
- getRotatedBounds(shape) {
- return this.getBounds(shape)
- },
-
- getCenter(shape) {
- return [shape.point[0] + shape.radius, shape.point[1] + shape.radius]
- },
-
- hitTest(shape, point) {
- return pointInCircle(
- point,
- vec.addScalar(shape.point, shape.radius),
- shape.radius
- )
- },
-
- hitTestBounds(shape, bounds) {
- const shapeBounds = this.getBounds(shape)
-
- return (
- boundsContained(shapeBounds, bounds) ||
- intersectCircleBounds(
- vec.addScalar(shape.point, shape.radius),
- shape.radius,
- bounds
- ).length > 0
- )
- },
-
- rotateTo(shape, rotation) {
- shape.rotation = rotation
- return this
- },
-
- translateTo(shape, point) {
- shape.point = vec.toPrecision(point)
- return this
- },
-
- transform(shape, bounds, { initialShape, transformOrigin, scaleX, scaleY }) {
- shape.radius =
- initialShape.radius * Math.min(Math.abs(scaleX), Math.abs(scaleY))
-
- shape.point = [
- bounds.minX +
- (bounds.width - shape.radius * 2) *
- (scaleX < 0 ? 1 - transformOrigin[0] : transformOrigin[0]),
- bounds.minY +
- (bounds.height - shape.radius * 2) *
- (scaleY < 0 ? 1 - transformOrigin[1] : transformOrigin[1]),
- ]
-
- return this
- },
-
- transformSingle(shape, bounds, info) {
- shape.radius = Math.min(bounds.width, bounds.height) / 2
- shape.point = [bounds.minX, bounds.minY]
- return this
- },
-
- setProperty(shape, prop, value) {
- shape[prop] = value
- return this
- },
-
- canTransform: true,
- canChangeAspectRatio: false,
- canStyleFill: true,
- })
-
- export default circle
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