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- import CodeShape from './index'
- import { uniqueId } from 'utils/utils'
- import { RayShape, ShapeType } from 'types'
- import { defaultStyle } from 'state/shape-styles'
- import Utils from './utils'
-
- export default class Ray extends CodeShape<RayShape> {
- constructor(props = {} as Partial<RayShape>) {
- props.point = Utils.vectorToPoint(props.point)
- props.direction = Utils.vectorToPoint(props.direction)
-
- super({
- id: uniqueId(),
- seed: Math.random(),
- type: ShapeType.Ray,
- isGenerated: true,
- name: 'Ray',
- parentId: 'page1',
- childIndex: 0,
- point: [0, 0],
- direction: [0, 1],
- rotation: 0,
- isAspectRatioLocked: false,
- isLocked: false,
- isHidden: false,
- ...props,
- style: {
- ...defaultStyle,
- ...props.style,
- isFilled: false,
- },
- })
- }
-
- export(): RayShape {
- const shape = { ...this.shape }
-
- shape.point = Utils.vectorToPoint(shape.point)
- shape.direction = Utils.vectorToPoint(shape.direction)
-
- return shape
- }
-
- get direction(): number[] {
- return this.shape.direction
- }
- }
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