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- import { v4 as uuid } from "uuid"
- import * as vec from "utils/vec"
- import { DrawShape, ShapeType } from "types"
- import { registerShapeUtils } from "./index"
- import { intersectPolylineBounds } from "utils/intersections"
- import { boundsContainPolygon } from "utils/bounds"
- import getStroke from "perfect-freehand"
- import {
- getBoundsFromPoints,
- getSvgPathFromStroke,
- translateBounds,
- } from "utils/utils"
- import { DotCircle } from "components/canvas/misc"
- import { shades } from "lib/colors"
-
- const pathCache = new WeakMap<DrawShape, string>([])
-
- const draw = registerShapeUtils<DrawShape>({
- boundsCache: new WeakMap([]),
-
- create(props) {
- return {
- id: uuid(),
- type: ShapeType.Draw,
- isGenerated: false,
- name: "Draw",
- parentId: "page0",
- childIndex: 0,
- point: [0, 0],
- points: [[0, 0]],
- rotation: 0,
- ...props,
- style: {
- strokeWidth: 2,
- strokeLinecap: "round",
- strokeLinejoin: "round",
- ...props.style,
- stroke: "transparent",
- },
- }
- },
-
- render(shape) {
- const { id, point, points } = shape
-
- if (points.length < 2) {
- return <DotCircle cx={point[0]} cy={point[1]} r={3} />
- }
-
- if (!pathCache.has(shape)) {
- pathCache.set(shape, getSvgPathFromStroke(getStroke(points)))
- }
-
- return <path id={id} d={pathCache.get(shape)} />
- },
-
- applyStyles(shape, style) {
- Object.assign(shape.style, style)
- shape.style.fill = "transparent"
- return this
- },
-
- getBounds(shape) {
- if (!this.boundsCache.has(shape)) {
- const bounds = getBoundsFromPoints(shape.points)
- this.boundsCache.set(shape, bounds)
- }
-
- return translateBounds(this.boundsCache.get(shape), shape.point)
- },
-
- getRotatedBounds(shape) {
- return this.getBounds(shape)
- },
-
- getCenter(shape) {
- const bounds = this.getBounds(shape)
- return [bounds.minX + bounds.width / 2, bounds.minY + bounds.height / 2]
- },
-
- hitTest(shape, point) {
- let pt = vec.sub(point, shape.point)
- let prev = shape.points[0]
-
- for (let i = 1; i < shape.points.length; i++) {
- let curr = shape.points[i]
- if (vec.distanceToLineSegment(prev, curr, pt) < 4) {
- return true
- }
- prev = curr
- }
-
- return false
- },
-
- hitTestBounds(this, shape, brushBounds) {
- const b = this.getBounds(shape)
- const center = [b.minX + b.width / 2, b.minY + b.height / 2]
-
- const rotatedCorners = [
- [b.minX, b.minY],
- [b.maxX, b.minY],
- [b.maxX, b.maxY],
- [b.minX, b.maxY],
- ].map((point) => vec.rotWith(point, center, shape.rotation))
-
- return (
- boundsContainPolygon(brushBounds, rotatedCorners) ||
- intersectPolylineBounds(
- shape.points.map((point) => vec.add(point, shape.point)),
- brushBounds
- ).length > 0
- )
- },
-
- rotateTo(shape, rotation) {
- shape.rotation = rotation
- return this
- },
-
- translateTo(shape, point) {
- shape.point = point
- return this
- },
-
- transform(shape, bounds, { initialShape, scaleX, scaleY }) {
- const initialShapeBounds = this.boundsCache.get(initialShape)
- shape.points = initialShape.points.map(([x, y]) => {
- return [
- bounds.width *
- (scaleX < 0
- ? 1 - x / initialShapeBounds.width
- : x / initialShapeBounds.width),
- bounds.height *
- (scaleY < 0
- ? 1 - y / initialShapeBounds.height
- : y / initialShapeBounds.height),
- ]
- })
-
- const newBounds = getBoundsFromPoints(shape.points)
-
- shape.point = vec.sub(
- [bounds.minX, bounds.minY],
- [newBounds.minX, newBounds.minY]
- )
- return this
- },
-
- transformSingle(shape, bounds, info) {
- this.transform(shape, bounds, info)
- return this
- },
-
- setParent(shape, parentId) {
- shape.parentId = parentId
- return this
- },
-
- setChildIndex(shape, childIndex) {
- shape.childIndex = childIndex
- return this
- },
-
- setPoints(shape, points) {
- // const bounds = getBoundsFromPoints(points)
- // const corner = [bounds.minX, bounds.minY]
- // const nudged = points.map((point) => vec.sub(point, corner))
- // this.boundsCache.set(shape, translategetBoundsFromPoints(nudged))
- // shape.point = vec.add(shape.point, corner)
-
- shape.points = points
-
- return this
- },
-
- canTransform: true,
- canChangeAspectRatio: true,
- })
-
- export default draw
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