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- import CodeShape from "./index"
- import { v4 as uuid } from "uuid"
- import { CircleShape, ShapeType } from "types"
- import { vectorToPoint } from "utils/utils"
-
- export default class Circle extends CodeShape<CircleShape> {
- constructor(props = {} as Partial<CircleShape>) {
- props.point = vectorToPoint(props.point)
-
- super({
- id: uuid(),
- type: ShapeType.Circle,
- isGenerated: true,
- name: "Circle",
- parentId: "page0",
- childIndex: 0,
- point: [0, 0],
- rotation: 0,
- radius: 20,
- style: {
- fill: "#777",
- stroke: "#000",
- strokeWidth: 1,
- },
- ...props,
- })
- }
-
- export() {
- const shape = { ...this.shape }
-
- shape.point = vectorToPoint(shape.point)
-
- return shape
- }
-
- get radius() {
- return this.shape.radius
- }
- }
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