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							- import CodeShape from "./index"
 - import { v4 as uuid } from "uuid"
 - import { CircleShape, ShapeType } from "types"
 - import { vectorToPoint } from "utils/utils"
 - 
 - export default class Circle extends CodeShape<CircleShape> {
 -   constructor(props = {} as Partial<CircleShape>) {
 -     props.point = vectorToPoint(props.point)
 - 
 -     super({
 -       id: uuid(),
 -       type: ShapeType.Circle,
 -       isGenerated: true,
 -       name: "Circle",
 -       parentId: "page0",
 -       childIndex: 0,
 -       point: [0, 0],
 -       rotation: 0,
 -       radius: 20,
 -       style: {
 -         fill: "#c6cacb",
 -         stroke: "#000",
 -         strokeWidth: 1,
 -       },
 -       ...props,
 -     })
 -   }
 - 
 -   export() {
 -     const shape = { ...this.shape }
 - 
 -     shape.point = vectorToPoint(shape.point)
 - 
 -     return shape
 -   }
 - 
 -   get radius() {
 -     return this.shape.radius
 -   }
 - }
 
 
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