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- import {
- Data,
- TransformEdge,
- TransformCorner,
- Bounds,
- BoundsSnapshot,
- } from "types"
- import * as vec from "utils/vec"
- import BaseSession from "./base-session"
- import commands from "state/commands"
- import { current } from "immer"
- import { getShapeUtils } from "lib/shapes"
- import { getCommonBounds, getTransformAnchor } from "utils/utils"
-
- export default class TransformSession extends BaseSession {
- delta = [0, 0]
- isFlippedX = false
- isFlippedY = false
- transformType: TransformEdge | TransformCorner
- origin: number[]
- snapshot: TransformSnapshot
- corners: {
- a: number[]
- b: number[]
- }
-
- constructor(
- data: Data,
- transformType: TransformCorner | TransformEdge,
- point: number[]
- ) {
- super(data)
- this.origin = point
- this.transformType = transformType
-
- // if (data.selectedIds.size === 1) {
- // const shape =
- // data.document.pages[data.currentPageId].shapes[
- // Array.from(data.selectedIds.values())[0]
- // ]
-
- // if (shape.rotation > 0) {
-
- // }
- // }
-
- this.snapshot = getTransformSnapshot(data, transformType)
-
- const { minX, minY, maxX, maxY } = this.snapshot.initialBounds
-
- this.corners = {
- a: [minX, minY],
- b: [maxX, maxY],
- }
- }
-
- update(data: Data, point: number[]) {
- const {
- corners: { a, b },
- transformType,
- } = this
-
- const {
- boundsRotation,
- shapeBounds,
- initialBounds,
- currentPageId,
- selectedIds,
- } = this.snapshot
-
- const { shapes } = data.document.pages[currentPageId]
-
- let delta = vec.vec(this.origin, point)
-
- // if (isSingle) {
- // const center = [
- // initialBounds.minX + initialBounds.width / 2,
- // initialBounds.minY + initialBounds.height / 2,
- // ]
-
- // const rotation = shapes[Array.from(selectedIds.values())[0]].rotation
-
- // const rotatedOrigin = vec.rotWith(this.origin, center, -rotation)
- // const rotatedPoint = vec.rotWith(point, center, -rotation)
-
- // delta = vec.vec(rotatedOrigin, rotatedPoint)
- // }
-
- /*
- Transforms
-
- Corners a and b are the original top-left and bottom-right corners of the
- bounding box. Depending on what the user is dragging, change one or both
- points. To keep things smooth, calculate based by adding the delta (the
- vector between the current point and its original point) to the original
- bounding box values.
- */
-
- switch (transformType) {
- case TransformEdge.Top: {
- a[1] = initialBounds.minY + delta[1]
- break
- }
- case TransformEdge.Right: {
- b[0] = initialBounds.maxX + delta[0]
- break
- }
- case TransformEdge.Bottom: {
- b[1] = initialBounds.maxY + delta[1]
- break
- }
- case TransformEdge.Left: {
- a[0] = initialBounds.minX + delta[0]
- break
- }
- case TransformCorner.TopLeft: {
- a[0] = initialBounds.minX + delta[0]
- a[1] = initialBounds.minY + delta[1]
- break
- }
- case TransformCorner.TopRight: {
- a[1] = initialBounds.minY + delta[1]
- b[0] = initialBounds.maxX + delta[0]
- break
- }
- case TransformCorner.BottomRight: {
- b[0] = initialBounds.maxX + delta[0]
- b[1] = initialBounds.maxY + delta[1]
- break
- }
- case TransformCorner.BottomLeft: {
- a[0] = initialBounds.minX + delta[0]
- b[1] = initialBounds.maxY + delta[1]
- break
- }
- }
-
- // Calculate new common (externior) bounding box
- const newBounds = {
- minX: Math.min(a[0], b[0]),
- minY: Math.min(a[1], b[1]),
- maxX: Math.max(a[0], b[0]),
- maxY: Math.max(a[1], b[1]),
- width: Math.abs(b[0] - a[0]),
- height: Math.abs(b[1] - a[1]),
- }
-
- this.isFlippedX = b[0] < a[0]
- this.isFlippedY = b[1] < a[1]
-
- // Now work backward to calculate a new bounding box for each of the shapes.
-
- selectedIds.forEach((id) => {
- const { initialShape, initialShapeBounds } = shapeBounds[id]
- const { nx, nmx, nw, ny, nmy, nh } = initialShapeBounds
- const shape = shapes[id]
-
- const minX =
- newBounds.minX + (this.isFlippedX ? nmx : nx) * newBounds.width
- const minY =
- newBounds.minY + (this.isFlippedY ? nmy : ny) * newBounds.height
- const width = nw * newBounds.width
- const height = nh * newBounds.height
-
- const newShapeBounds = {
- minX,
- minY,
- maxX: minX + width,
- maxY: minY + height,
- width,
- height,
- isFlippedX: this.isFlippedX,
- isFlippedY: this.isFlippedY,
- }
-
- // Pass the new data to the shape's transform utility for mutation.
- // Most shapes should be able to transform using only the bounding box,
- // however some shapes (e.g. those with internal points) will need more
- // data here too.
-
- getShapeUtils(shape).transform(shape, newShapeBounds, {
- type: this.transformType,
- initialShape,
- initialShapeBounds,
- initialBounds,
- boundsRotation,
- isFlippedX: this.isFlippedX,
- isFlippedY: this.isFlippedY,
- isSingle: false,
- anchor: getTransformAnchor(
- this.transformType,
- this.isFlippedX,
- this.isFlippedY
- ),
- })
- })
- }
-
- cancel(data: Data) {
- const {
- shapeBounds,
- boundsRotation,
- initialBounds,
- currentPageId,
- selectedIds,
- } = this.snapshot
-
- const { shapes } = data.document.pages[currentPageId]
-
- selectedIds.forEach((id) => {
- const shape = shapes[id]
-
- const { initialShape, initialShapeBounds } = shapeBounds[id]
-
- getShapeUtils(shape).transform(shape, initialShapeBounds, {
- type: this.transformType,
- initialShape,
- initialShapeBounds,
- initialBounds,
- boundsRotation,
- isFlippedX: false,
- isFlippedY: false,
- isSingle: false,
- anchor: getTransformAnchor(this.transformType, false, false),
- })
- })
- }
-
- complete(data: Data) {
- commands.transform(
- data,
- this.snapshot,
- getTransformSnapshot(data, this.transformType),
- getTransformAnchor(this.transformType, false, false)
- )
- }
- }
-
- export function getTransformSnapshot(
- data: Data,
- transformType: TransformEdge | TransformCorner
- ) {
- const {
- document: { pages },
- selectedIds,
- currentPageId,
- boundsRotation,
- } = current(data)
-
- const pageShapes = pages[currentPageId].shapes
-
- // A mapping of selected shapes and their bounds
- const shapesBounds = Object.fromEntries(
- Array.from(selectedIds.values()).map((id) => {
- const shape = pageShapes[id]
- return [shape.id, getShapeUtils(shape).getBounds(shape)]
- })
- )
-
- // The common (exterior) bounds of the selected shapes
- const bounds = getCommonBounds(...Object.values(shapesBounds))
-
- // Return a mapping of shapes to bounds together with the relative
- // positions of the shape's bounds within the common bounds shape.
- return {
- currentPageId,
- type: transformType,
- initialBounds: bounds,
- boundsRotation,
- selectedIds: new Set(selectedIds),
- shapeBounds: Object.fromEntries(
- Array.from(selectedIds.values()).map((id) => {
- const { minX, minY, width, height } = shapesBounds[id]
- return [
- id,
- {
- initialShape: pageShapes[id],
- initialShapeBounds: {
- ...shapesBounds[id],
- nx: (minX - bounds.minX) / bounds.width,
- ny: (minY - bounds.minY) / bounds.height,
- nmx: 1 - (minX + width - bounds.minX) / bounds.width,
- nmy: 1 - (minY + height - bounds.minY) / bounds.height,
- nw: width / bounds.width,
- nh: height / bounds.height,
- },
- },
- ]
- })
- ),
- }
- }
-
- export type TransformSnapshot = ReturnType<typeof getTransformSnapshot>
|