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							- import { v4 as uuid } from 'uuid'
 - import * as vec from 'utils/vec'
 - import { DashStyle, DrawShape, ShapeStyles, ShapeType } from 'types'
 - import { registerShapeUtils } from './index'
 - import { intersectPolylineBounds } from 'utils/intersections'
 - import { boundsContain, boundsContainPolygon } from 'utils/bounds'
 - import getStroke from 'perfect-freehand'
 - import {
 -   getBoundsCenter,
 -   getBoundsFromPoints,
 -   getRotatedCorners,
 -   getSvgPathFromStroke,
 -   rotateBounds,
 -   translateBounds,
 - } from 'utils/utils'
 - import { defaultStyle, getShapeStyle } from 'lib/shape-styles'
 - 
 - const rotatedCache = new WeakMap<DrawShape, number[][]>([])
 - const pathCache = new WeakMap<DrawShape['points'], string>([])
 - 
 - const draw = registerShapeUtils<DrawShape>({
 -   boundsCache: new WeakMap([]),
 - 
 -   create(props) {
 -     return {
 -       id: uuid(),
 -       type: ShapeType.Draw,
 -       isGenerated: false,
 -       name: 'Draw',
 -       parentId: 'page0',
 -       childIndex: 0,
 -       point: [0, 0],
 -       points: [],
 -       rotation: 0,
 -       isAspectRatioLocked: false,
 -       isLocked: false,
 -       isHidden: false,
 -       ...props,
 -       style: {
 -         ...defaultStyle,
 -         ...props.style,
 -         isFilled: false,
 -       },
 -     }
 -   },
 - 
 -   render(shape) {
 -     const { id, points, style } = shape
 - 
 -     const styles = getShapeStyle(style)
 - 
 -     if (!pathCache.has(points)) {
 -       renderPath(shape, style)
 -     }
 - 
 -     if (points.length < 2) {
 -       return (
 -         <circle id={id} r={+styles.strokeWidth * 0.618} fill={styles.stroke} />
 -       )
 -     }
 - 
 -     return <path id={id} d={pathCache.get(points)} fill={styles.stroke} />
 -   },
 - 
 -   getBounds(shape) {
 -     if (!this.boundsCache.has(shape)) {
 -       const bounds = getBoundsFromPoints(shape.points)
 -       this.boundsCache.set(shape, bounds)
 -     }
 - 
 -     return translateBounds(this.boundsCache.get(shape), shape.point)
 -   },
 - 
 -   getRotatedBounds(shape) {
 -     const rBounds = translateBounds(
 -       getBoundsFromPoints(shape.points, shape.rotation),
 -       shape.point
 -     )
 - 
 -     const bounds = this.getBounds(shape)
 - 
 -     const delta = vec.sub(getBoundsCenter(bounds), getBoundsCenter(rBounds))
 - 
 -     return translateBounds(rBounds, delta)
 -   },
 - 
 -   getCenter(shape) {
 -     const bounds = this.getRotatedBounds(shape)
 -     return [bounds.minX + bounds.width / 2, bounds.minY + bounds.height / 2]
 -   },
 - 
 -   hitTest(shape, point) {
 -     let pt = vec.sub(point, shape.point)
 -     const min = +getShapeStyle(shape.style).strokeWidth
 -     return shape.points.some(
 -       (curr, i) =>
 -         i > 0 && vec.distanceToLineSegment(shape.points[i - 1], curr, pt) < min
 -     )
 -   },
 - 
 -   hitTestBounds(this, shape, brushBounds) {
 -     // Test axis-aligned shape
 -     if (shape.rotation === 0) {
 -       return (
 -         boundsContain(brushBounds, this.getBounds(shape)) ||
 -         intersectPolylineBounds(shape.points, brushBounds).length > 0
 -       )
 -     }
 - 
 -     // Test rotated shape
 -     const rBounds = this.getRotatedBounds(shape)
 - 
 -     if (!rotatedCache.has(shape)) {
 -       const c = getBoundsCenter(rBounds)
 -       rotatedCache.set(
 -         shape,
 -         shape.points.map((pt) =>
 -           vec.rotWith(vec.add(pt, shape.point), c, shape.rotation)
 -         )
 -       )
 -     }
 - 
 -     return (
 -       boundsContain(brushBounds, rBounds) ||
 -       intersectPolylineBounds(rotatedCache.get(shape), brushBounds).length > 0
 -     )
 -   },
 - 
 -   transform(shape, bounds, { initialShape, scaleX, scaleY }) {
 -     const initialShapeBounds = this.boundsCache.get(initialShape)
 -     shape.points = initialShape.points.map(([x, y]) => {
 -       return [
 -         bounds.width *
 -           (scaleX < 0
 -             ? 1 - x / initialShapeBounds.width
 -             : x / initialShapeBounds.width),
 -         bounds.height *
 -           (scaleY < 0
 -             ? 1 - y / initialShapeBounds.height
 -             : y / initialShapeBounds.height),
 -       ]
 -     })
 - 
 -     const newBounds = getBoundsFromPoints(shape.points)
 - 
 -     shape.point = vec.sub(
 -       [bounds.minX, bounds.minY],
 -       [newBounds.minX, newBounds.minY]
 -     )
 -     return this
 -   },
 - 
 -   applyStyles(shape, style) {
 -     const styles = { ...shape.style, ...style }
 -     styles.isFilled = false
 -     styles.dash = DashStyle.Solid
 -     shape.style = styles
 -     shape.points = [...shape.points]
 -     return this
 -   },
 - 
 -   canStyleFill: false,
 - })
 - 
 - export default draw
 - 
 - const simulatePressureSettings = {
 -   simulatePressure: true,
 - }
 - 
 - const realPressureSettings = {
 -   easing: (t: number) => t * t,
 -   simulatePressure: false,
 -   // start: { taper: 1 },
 -   // end: { taper: 1 },
 - }
 - 
 - function renderPath(shape: DrawShape, style: ShapeStyles) {
 -   const styles = getShapeStyle(style)
 - 
 -   if (shape.points.length < 2) {
 -     pathCache.set(shape.points, '')
 -     return
 -   }
 - 
 -   const options =
 -     shape.points[1][2] === 0.5 ? simulatePressureSettings : realPressureSettings
 - 
 -   const stroke = getStroke(shape.points, {
 -     size: 1 + +styles.strokeWidth * 2,
 -     thinning: 0.85,
 -     end: { taper: +styles.strokeWidth * 20 },
 -     start: { taper: +styles.strokeWidth * 20 },
 -     ...options,
 -   })
 - 
 -   pathCache.set(shape.points, getSvgPathFromStroke(stroke))
 - }
 
 
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