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- import Command from './command'
- import history from '../history'
- import { Data } from 'types'
- import { getPage } from 'utils/utils'
- import { HandleSnapshot } from 'state/sessions/handle-session'
- import { getShapeUtils } from 'lib/shape-utils'
- import * as vec from 'utils/vec'
-
- export default function handleCommand(
- data: Data,
- before: HandleSnapshot,
- after: HandleSnapshot
- ) {
- history.execute(
- data,
- new Command({
- name: 'moved_handle',
- category: 'canvas',
- do(data, isInitial) {
- // if (isInitial) return
-
- const { initialShape, currentPageId } = after
-
- const page = getPage(data, currentPageId)
- const shape = page.shapes[initialShape.id]
-
- getShapeUtils(shape)
- .onHandleChange(shape, initialShape.handles)
- .onSessionComplete(shape)
-
- // const bounds = getShapeUtils(shape).getBounds(shape)
-
- // const offset = vec.sub([bounds.minX, bounds.minY], shape.point)
-
- // getShapeUtils(shape).translateTo(shape, vec.add(shape.point, offset))
-
- // const { start, end, bend } = page.shapes[initialShape.id].handles
-
- // start.point = vec.sub(start.point, offset)
- // end.point = vec.sub(end.point, offset)
- // bend.point = vec.sub(bend.point, offset)
- },
- undo(data) {
- const { initialShape, currentPageId } = before
-
- const page = getPage(data, currentPageId)
- page.shapes[initialShape.id] = initialShape
- },
- })
- )
- }
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