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- /**
- * WHITEBOPHIR
- *********************************************************
- * @licstart The following is the entire license notice for the
- * JavaScript code in this page.
- *
- * Copyright (C) 2013 Ophir LOJKINE
- *
- *
- * The JavaScript code in this page is free software: you can
- * redistribute it and/or modify it under the terms of the GNU
- * General Public License (GNU GPL) as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option)
- * any later version. The code is distributed WITHOUT ANY WARRANTY;
- * without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU GPL for more details.
- *
- * As additional permission under GNU GPL version 3 section 7, you
- * may distribute non-source (e.g., minimized or compacted) forms of
- * that code without the copy of the GNU GPL normally required by
- * section 4, provided you include this license notice and a URL
- * through which recipients can access the Corresponding Source.
- *
- * @licend
- */
-
- (function hand() { //Code isolation
- var selected = null;
- var last_sent = 0;
-
-
- function startMovingElement(x, y, evt) {
- //Prevent the press from being interpreted by the browser
- evt.preventDefault();
- if (!evt.target || !Tools.drawingArea.contains(evt.target)) return;
- var tmatrix = get_translate_matrix(evt.target);
- selected = { x: x - tmatrix.e, y: y - tmatrix.f, elem: evt.target };
- }
-
- function moveElement(x, y) {
- if (!selected) return;
- var deltax = x - selected.x;
- var deltay = y - selected.y;
- var msg = { type: "update", id: selected.elem.id, deltax: deltax, deltay: deltay };
- var now = performance.now();
- if (now - last_sent > 70) {
- last_sent = now;
- Tools.drawAndSend(msg);
- } else {
- draw(msg);
- }
- }
-
- function get_translate_matrix(elem) {
- // Returns the first translate or transform matrix or makes one
- var translate = null;
- for (var i = 0; i < elem.transform.baseVal.numberOfItems; ++i) {
- var baseVal = elem.transform.baseVal[i];
- // quick tests showed that even if one changes only the fields e and f or uses createSVGTransformFromMatrix
- // the brower may add a SVG_TRANSFORM_MATRIX instead of a SVG_TRANSFORM_TRANSLATE
- if (baseVal.type === SVGTransform.SVG_TRANSFORM_TRANSLATE || baseVal.type === SVGTransform.SVG_TRANSFORM_MATRIX) {
- translate = baseVal;
- break;
- }
- }
- if (translate == null) {
- translate = elem.transform.baseVal.createSVGTransformFromMatrix(Tools.svg.createSVGMatrix());
- elem.transform.baseVal.appendItem(translate);
- }
- return translate.matrix;
- }
-
- function draw(data) {
- switch (data.type) {
- case "update":
- var elem = Tools.svg.getElementById(data.id);
- if (!elem) throw new Error("Mover: Tried to move an element that does not exist.");
- var tmatrix = get_translate_matrix(elem);
- tmatrix.e = data.deltax || 0;
- tmatrix.f = data.deltay || 0;
- break;
-
- default:
- throw new Error("Mover: 'move' instruction with unknown type. ", data);
- }
- }
-
- function startHand(x, y, evt, isTouchEvent) {
- if (!isTouchEvent) {
- selected = {
- x: document.documentElement.scrollLeft + evt.clientX,
- y: document.documentElement.scrollTop + evt.clientY,
- }
- }
- }
- function moveHand(x, y, evt, isTouchEvent) {
- if (selected && !isTouchEvent) { //Let the browser handle touch to scroll
- window.scrollTo(selected.x - evt.clientX, selected.y - evt.clientY);
- }
- }
-
- function press(x, y, evt, isTouchEvent) {
- if (!handTool.secondary.active) startHand(x, y, evt, isTouchEvent);
- else startMovingElement(x, y, evt, isTouchEvent);
- }
-
-
- function move(x, y, evt, isTouchEvent) {
- if (!handTool.secondary.active) moveHand(x, y, evt, isTouchEvent);
- else moveElement(x, y, evt, isTouchEvent);
- }
-
- function release(x, y, evt, isTouchEvent) {
- move(x, y, evt, isTouchEvent);
- selected = null;
- }
-
- function switchTool() {
- selected = null;
- }
-
- var handTool = { //The new tool
- "name": "Hand",
- "shortcut": "h",
- "listeners": {
- "press": press,
- "move": move,
- "release": release,
- },
- "secondary": {
- "name": "Mover",
- "icon": "tools/hand/mover.svg",
- "active": false,
- "switch": switchTool,
- },
- "draw": draw,
- "icon": "tools/hand/hand.svg",
- "mouseCursor": "move",
- "showMarker": true,
- };
- Tools.add(handTool);
- Tools.change("Hand"); // Use the hand tool by default
- })(); //End of code isolation
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