Fixes the following warning:
~~~
Module XXX requires main queue setup since it overrides `constantsToExport` but doesn't implement `requiresMainQueueSetup`. In a future release React Native will default to initializing all native modules on a background thread unless explicitly opted-out of.
~~~
For AppInfo and AuioMode, there is no need to initialize anything in the UI
thread, so just return NO.
[RN] Simplify logic for using tinted view in ParticipantView
Use it unless the connection is not ACTIVE. We don't really care if it's
recovering or whatever, if it's not active it has problems, so that's that.
This fixes a potential edge case in which the connection remains in RESTORING
state for some time.
ref(toolbar): show recording features based on explicit configs (#3080)
* ref(toolbar): show recording features based on explicit configs
* squash: bring back button configs, use final config names
* squash: update interfaceConfig comment, remove unused config whitelist
* squash: change order of button enabled checks to reduce diff
* squash: fileRecording -> fileRecordings
feat(recording): add sounds for when recording starts and stops (#3078)
* feat(recording): add sounds for when recording starts and stops
* squash: use constants, play sounds for file only
* squash: rename recordingStopped.mp3 -> recordingOff.mp3
* squash: flip var declaration for alpha order
Layout:
Use an absolute-fill view as the background with the sidebar on top of. This
greatly simplifies styling, as there is no need to calculate how large the
backdrop needs to be.
Animation:
Switch to a translateX transform animation. This serves 2 purposes: first,
there seems to be a bug somewhere in React Native 0.51-0.55 where the content
that is being animated starts to be clipped. Very weird! But more importantly,
translateX transmorm animations are supported by the native animation driver!
https://facebook.github.io/react-native/blog/2017/02/14/using-native-driver-for-animated.html8f5ebe5952/Libraries/Animated/src/NativeAnimatedHelper.js (L138-L176)
This makes the animation more performant and buttery smooth.
Some small cleanups are also included here.
Properly propagating call id for call response handling.
Previously a new call id was generated for INVITE and CANCEL.
Now the id generated during the initial INVITE will be used for
corresponding CANCEL events. Also, adding the ability to
trigger a call cancel via the poltergeist update api.